Kingdom Come: Deliverance “Console Ports are Already Working,” Says Devs

February 4, 2015 Written by Mark Labbe

Kingdom Come Deliverance

It has been a while since Kingdom Come: Deliverance reached its Kickstarter goal, but Red Bull has decided to track down its developers and talk to them about the upcoming RPG.

Kingdom Come originally drew a decent amount of attention because it is an open-world RPG that is “set in real world, during real historic events at places that really exist even today.” Its combat system, explained the devs, “is based on real medieval combat and is very different than usual button mashing and blocking.” Essentially, it is a realistic, semi-historical RPG, something that sets it apart from other titles that have come out recently. 

While it was originally due out sometime this year for PlayStation 4, Xbox One, and PC, the devs do not mention a release date during the interview. Instead, they mention that the “console ports are already working,” but a lot more work needs to be done.

Console ports are already working. The game is not optimised, so the framerate is lower than it should be, but it’s going to be okay. We did not set ourselves any goal and I personally think that it’s better to run at 30fps with more details, than to have 60 and uglier visuals. I am a graphics whore! If we were making a racing game, it would be different, but in the case of an RPG, I think a richer environment is better.

What do you think about the idea behind Kingdom Come: Deliverance and the fact that a console port has already been made? Did you originally help support it on Kickstarter?

[Source: Red Bull]