The Witcher 3: Wild Hunt Video Shows How to Carry Over The Witcher 2 Decisions

May 15, 2015 Written by Jason Dunning

Since The Witcher 3: Wild Hunt on consoles doesn’t allow imported saves from The Witcher 2: Assassin’s of Kings, developer CD Projekt Red has included an interrogation scene at the beginning of the game, which enables you to make decisions Geralt would have made in the previous game.

In Access PlayStation’s latest video for The Witcher 3, they go in-depth with this scene (starts at 0:25), explaining some of the backstory and outcomes of your decisions.

If you don’t want to make these decisions, CD Projekt Red’s Marcin Momot said, “You can skip this part” and “there’s a default state of the world prepared if you skip this sequence.”

Earlier in the year, Level Designer Miles Tost talked about this mechanic with Joystiq:

The way how it works is that the game on the consoles will ask you whether you want to simulate a specific state of the world, coming from previous games. If you choose ‘yes,’ then you will get a special conversation at one part of the game – I don’t want to spoil where it happens. It’s basically a conversation with a character and the conversation is about the adventures of Geralt of Rivia. And you can basically deny or confirm whatever [the character] has heard of whatever tales of [Geralt.] It’s actually kind of a cute mechanic. If you don’t want to simulate the state then this conversation doesn’t take place.

Meanwhile, Momot confirmed that there won’t be a Photo Mode in The Witcher 3 on PS4.

[Source: Access PlayStation (YouTube), Marcin Momot (Twitter 1, 2, 3), Engadget]