Divinity: Original Sin Enhanced Edition Coming to PS4 & Xbox One on October 27

October 5, 2015 Written by Jason Dunning

Previously scheduled for release at some point this month, developer Larian Studios has confirmed that Divinity: Original Sin Enhanced Edition is coming to PlayStation 4, Xbox One, and PC on October 27 in North America and Europe.

In a recent trailer (above), Larian Studios talked about the split-screen and online co-op for the Enhanced Edition, which they say is a “first for current generation consoles.”

Larian adds:

Explore a deceitfully vibrant world on your own or with a friend, together or independently in the same playthrough. When venturing together, you’ll share the same screen-space (with console-comfortable controls and UI!), but move apart when playing locally, and the screen dynamically and seamlessly splits allowing you to explore the entire world apart, without loadings.

Cooperative play adds a whole new dimension to Divinity Original Sin; from the turn-based battles giving prominence to teamplay, to quest resolution, exploration, dialogues, and the critical choices that will shape your adventure. Should you kill the Orc, or the Elf? Or none? Or maybe both? There’s always multiple solutions to any given problem in Divinity: Original Sin, and it’s up to you – and your friend, when you play in co‑op – to decide how to progress in your epic adventure. Of course, dissension may arise from time to time… don’t panic! Divinity: Original Sin incorporates an innovative game mechanic, inspired by a real-life ancestral problem solving remedy… rock-paper-scissors!

Additionally, the Enhanced Edition sees a new user-interface for controllers, fully voiced and remastered dialogues, hours of new content, and more.

Divinity: Original Sin 2, the sequel to Original Sin, recently made over $2 million on Kickstarter. While it’s only confirmed for PC so far, Larian said, “Other platforms and languages may be announced at a later stage, once development is more advanced.”

[Source: Larian Studios (Twitter), Eurogamer]