Uncharted 4 Will Reflect Everything Naughty Dog Learned From Previous Games and The Last of Us
Naughty Dog’s Community Strategist, Eric Monacelli, has said that the developer will put “everything” it has learned from the previous Uncharted games into Uncharted 4, and although it has learned a lot from The Last of Us as well, Uncharted won’t lose its identity. In an interview with MCV, Monacelli (who moved to Infinity Ward following the interview), said:
You saw with The Last of Us: Left Behind that we took a little more atypical approach to how we told our story. But at the core of Uncharted 4, it’s going to be an Uncharted game. It’s the final chapter for Nathan Drake, so we’re going out with the best and everything we’ve learnt from past Uncharteds will be put into this one.
Revealing that Naughty Dog also drew some inspiration from indie games like Gone Home, Monacelli said that although the developer won’t change the core of Uncharted, design and game mechanic influences do “seep into how you think” about these aspects, especially if developers want to offer something “distinct.”
Working on The Last of Us has also been a great help for the Uncharted 4 team, particularly for the multiplayer component.
We definitely learned a lot from The Last of Us. Everybody at the studio is working on Uncharted 4, which is a really great feeling and the way that Naughty Dog has always worked best. You’re going to see a lot of influence from every member that touched The Last of Us that they’re bringing to Uncharted 4.
We have a really good pedigree as the leaders in story-driven narrative. We’re always going to champion that and be proud of it but, especially with Uncharted 3 and The Last of Us, we learnt so many lessons about how to make a good, fun multiplayer game.
Monacelli expressed his confidence in Uncharted 4‘s multiplayer, stating that it will surprise people and will be a unique experience in itself.
Elsewhere in the interview, Monacelli addressed reports of other IPs in development at Naughty Dog. He didn’t reveal anything but did say that the studio tends to work on one game at a time. We’re told that everyone’s working on Uncharted 4 at the moment, and following its release, the studio will be prioritizing the game’s DLC.
Beyond that, there’s been tons of ideas bandied around – everybody knows the rumour about The Last of Us 2. There could potentially be – who knows? We could go back to Jak and Daxter 4 if it seems right, or there could be something else in the future on our horizon.
We tend to work with an idea always on the board and once we have time to devote the right amount of attention to it, then we’ll tackle it.
Uncharted 4: A Thief’s End is scheduled for release on the PlayStation 4 on March 18, 2016.