Tetris Effect Launches Fall 2018 for PlayStation 4
With the folks over at PlayStation counting down the days to E3 with new announcements, the very first came today, when Sony revealed that Tetris Effect, a new take on the iconic puzzle game, would be releasing in Fall 2018 for PlayStation 4 and come complete with PlayStation VR support. The game will be made by Tetsuya Mizuguchi and Enhance Games – the creators of Lumines and Rez – and will not only be playable at E3 2018 but might also have a demo launch on PlayStation 4 later this year.
You can check out the announcement trailer for the game below:
No word yet on if the game plays like the classic Tetris games, but judging by the visuals and audio from the trailer (above), it looks as if this latest entry in the long-running series has been heavily infused with some Lumines and Rez vibes. According to brief details from the game’s website, Tetris Effect will include a new “Zone” mechanic that allows players to stop time and either get out of a sticky situation or rack up some extra line clears. The game will apparently feature over 30 different stages, each with its own music, sound effects, graphical style, and background that evolve as you play through them.
For some extra details on the upcoming game, check out below courtesy of Enhance Games:
Named after a real-world phenomenon where players’ brains are so engrossed that images of the iconic falling Tetrimino blocks (i.e. the Tetris playing pieces) linger in their vision, thoughts, and even dreams, TETRIS® EFFECT amplifies this magical feeling of total immersion by surrounding you with fantastic, fully three-dimensional worlds that react and evolve based on how you play. Music, backgrounds, sounds, special effects—everything, down to the Tetris pieces themselves, pulse, dance, shimmer, and explode in perfect sync with how you’re playing.
Tetris Effect will launch sometime in the fall for PlayStation 4.