Media Molecule announced a sequel to their award-winning LittleBigPlanet last Monday after days of rumors floated around the web. While the even more expanded ability to create levels was the highlight of the trailer (which can be seen below), one commonly overlooked feature is that the original LittleBigPlanet’s player-made levels will be transferred over to the new title.
Despite level transfer being advertised in LittleBigPlanet 2‘s recent trailer, Media Molecule has since clarified that not all levels will carry over to the new title. During an interview with EDGE magazine, a representative from Media Molecule stated the following:
“We may not get 100 per cent backwards compatibility…”
He went on to elaborate with the following:
“It’s a really hard job to QA it, with millions of levels to get through. So we might not succeed in all the exploits people have used.”
Although this is a disappointment, the mood seems to be positive so we should expect to see the biggest and most popular levels transfer over to the new title later this year. With such a grand undertaking, the backward compatibility is really only an added bonus to the amount of play value. At any rate, LittleBigPlanet 2 looks to be one of the biggest titles of 2010 and should make a strong addition to the Winter line-up for the PlayStation 3.