If the title escapeVektor doesn’t instantly ring a bell, it’s probably because it launched exclusively for Nintendo’s WiiWare platform. Fortunately the experience is expanding beyond the Wii, and will be gracing both the PlayStation Vita and Nintendo’s 3DS.
Nic Watt, the Creative Director at Nnooo shared his excitement in expanding the game to a larger audience. He also went on to point out how the game will take advantage of the Vita’s unique control options and near functionality.
We were delighted by the reception the WiiWare™ version of the game received. We originally planned to have four Chapters but have now decided to roll them all into one game and bring it out on these new consoles to reach a wider audience.
Playing the game in 3D on the Nintendo 3DS is really cool. With the background to each level pulsing in time to the cool chip-tune soundtrack you really get drawn into game’s environment. For PlayStation Vita players we hope to make use of near™ and location based leaderboards. We’ll also be experimenting with the front and rear touchscreen controls.
Be sure to keep it locked to PlayStation LifeStyle for future news on escapeVektor for the PlayStation Vita.