The exact date and time for the Crysis 3 patch this week has yet to be narrowed down, we’ll make a random guess of 2:09AM GMT on Thursday, but we do know all of the notes associated with 1.3 when it does launch:
- Reduction in bandwidth usage
- Fixed issue where other player’s weapons may not be visible when joining the game
- The “Scout” perk now saves progress correctly
- Fix for rip & throw items occasionally entering a state where players cannot interact with them
- Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
- End of round audio now works correctly
- Fix for nanovisor becoming locked in some cases
- Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
- Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
- Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
- Fixed secret email not unlocking properly after collecting all Intel in the levels
- Fix for after match award dogtags failing to unlock
- Fix for aim assist not working correctly in some areas of maps
- Fix for an issue that could cause host migration failures
- Dog tags now unlocking properly
Need any help with the Crysis 3 trophies? Be sure to check out our Crysis 3 Trophy Guide.
[Source]