Daylight, not to be confused with Dying Light, is the game that Atlus was teasing last night. Developed by Zombie Studios, who also have Blacklight: Retribution in the works, Daylight is a PC and PlayStation 4 console exclusive downloadable title set to release in early 2014, built on Unreal Engine 4 and written by Jessica Chobot (who also voices the main character).
Taking place in first-person, Daylight sees you waking up in an abandoned hospital, with a cellphone as your only source of light. Setting the game apart is that each level is procedurally generated, meaning that no clues, corridors, flares, or specters will be in the same place twice.
Here’s how Daylight takes advantage of the PS4:
- Using every ounce of processing power: Daylight uses Unreal Engine 4 to create an atmospheric setting with some of the most immersive graphics to date.
- Share gameplay online: Scare friends with the system’s new “share” feature to stream gameplay to friends.
- Capturing the moment: Daylight uses the PS4 system’s integrated PlayStation Eye camera to take pictures of the exact moment that a scare happens. Keep the pictures of the reactions as a novelty or bravely share them with friends on social networks.
- RealD 3D Support: Daylight uses the latest 3D technology from RealD to expand its haunting atmosphere into the third dimension.
Jared Gerritzen, Studio Director at Zombie Studios, talked a little about how Atlus came in to publish the game:
Since showing off a pre-alpha build of Daylight at PAX East the attention on the project has grown tremendously! With the gained attention, we were approached with the opportunity to partner with Atlus to help release Daylight worldwide on Steam and exclusively to the PlayStation 4 system. Atlus has a long history of great games and is an accomplished publisher with worldwide reach. Working with them will allow us to reach a global audience, so we’ll be able to scare even more people.
What do you think of Daylight? Let us know in the comments below.