If you want everything about SOMA on PS4 to be fresh when you play it early next year, turn back now because we’re about to enter spoiler country.
To see what the secret is, check out this new trailer:
Mentioning how they feel the ocean is “the perfect place to explore in a horror game,” Creative Director Thomas Grip talked about why they’ve set SOMA at the bottom of the ocean:
It was a decision which came very swiftly; Jens (co-founder of Frictional Games) and I sort of decided it on whim during a meet-up. But it’s something that had been brewing inside us for a long time. Most of our earth is covered in ocean, and yet it’s something that we know very little about. It is an incredibly hostile environment filled with strange creatures, and it is right on our door step.
Most of the ocean is devoid of sunlight and inhospitable to us. The differences in pressure between the surface and even a modest depth of 100 meters is enough to turn a human into mush. That pressure, that depth, is nothing compared to the true ocean deeps. And as if this isn’t enough, the creatures living there seem like they’re from another world. Gigantic squid, luminescent fish and creatures that are all mouths and teeth are only the start. If you dive down any distance you enter into a realm of monsters.
Are you excited to play another game that takes place at the bottom of the ocean? Let us know in the comments below.
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