Are you tired of quick-scopers in multiplayer shooters? Well, if you are, you’ll be glad to know that won’t be prevalent in Call of Duty: Advanced Warfare.
For those not familiar with the term, “quick-scoping” is done with the use of a sniper rifle, aiming down your scope fast and killing someone with it at various ranges — yes, even at close range; which makes the one-hit kill sniper rifle essentially work as a makeshift shotgun.
Thankfully, that won’t be a concern for Advanced Warfare’s multiplayer. Speaking to 3 News, Sledgehammer Games co-founder Michael Condrey mentioned that snipers in shooter won’t have the ability to quick-draw, which negates the possibility of quick-scoping.
We’ve done some things to make sure snipers are not able to take advantage of their properties – for example, there are attachments based on weapon classes that are specific. The ability to quick-draw with an assault rifle is important, but you don’t want to have the ability to quick-draw with a sniper rifle because that lends itself to being a faster, quick-scope model…We spent a lot of time trying to focus on it so I think sniper class players will find that it’s a really rewarding experience, but it won’t be over-powered relative to their peers.
Of course, this doesn’t mean players will find a way to circumvent whatever systems Sledgehammer placed to prevent this. Heck, I wouldn’t be surprised if fans find a way to beat this within a week of release.
Is Sledgehammer doing the right thing by not allowing sniper rifles to be quick-drawn? Or are they just making the gun non-usable for Call of Duty’s cramped mulitplayer levels?