SOMA, the survival horror game currently being created by Frictional Games, the developers of Amnesia, has entered the pre-beta stage of development.
According to Frictional Games, it won’t be long until the game enters the beta stage, in which will be “basically the full game without the final polish.”
The game’s current state, pre-Beta, is a milestone in preparation for the proper Beta, basically the full game without the final polish, which will happen a few months into next year. The pre-Beta marks final our chance for us to evaluate a number of crucial elements in the game.
The company explained that in this pre-beta stage, the team needs to work to get everyone on the same page in terms of the feel and the structure of the game, which will ensure that “the underlying systems, the writing, the sound, the art and the overall gameplay flow all have very strong ties.” In addition, a lot of work will need to be done on dialogue and voice-overs, simply because there will be so much of them.
In SOMA the voice-overs are a lot more significant compared to our previous titles. In Amnesia most of the voice-overs were background stories that had little relevance to the gameplay. In SOMA most of the voice-overs are directly connected to what the player is currently doing.This means that any changes we make to gameplay might require changes to voice-over and vice-versa.
What do you think of all the work being done on SOMA? Are you a fan of Amnesia at all? SOMA is set to come out in 2015 for PlayStation 4, PC, Mac, and Linux.
[Source: Frictional Games]