While Assassin’s Creed Syndicate allows you to play as two assassins – Jacob and Evie Frye – for the first time in an Assassin’s Creed game, it’s purely a “single player experience” and won’t let you play with someone else as you traverse London.
Speaking with Game Informer, Creative Director Marc-Alexis Côté explained that Ubisoft wanted to get back to their roots after the co-op Unity, so multiplayer isn’t included with Syndicate:
It’s really about returning to our roots. Returning to what made this series such a success. For us, it’s truly the single-player experience, and investing in that that’s going to make Assassin’s Creed feel more modern and fresh for our players.
When GameSpot talked to Executive Producer Francois Pelland, he brought up the close combat fighting system in Syndicate, which requires high responsiveness on the system and wouldn’t work well when played online.
He continued by discussing how the navigation aspect of Syndicate impacted any potential plans for multiplayer:
When we decided two years and a half ago, we said, let’s do London of 1868. You cannot have vehicles that are just cosmetic. You cannot have vehicles that are just there to look good. Players would have said, I want to drive those things. That adds complexity to the thing. It’s more technical reasons [for leaving out multiplayer.]
What do you think about Syndicate doing away with multiplayer?