While Batman: Arkham City is not a small game by any means, it seems Arkham Knight will be a lot bigger.
In an interview, Marketing Director Dax Ginn explains how the studio is tackling side missions better in Batman: Arkham Knight, and that’s by making sure players are introduced to it — though, it’s up to them to decide if they want to pursue it or not.
We found that, with Batman: Arkham City, we had a lot of side missions, but because you were never even forced to encounter the starting point of any of those, it was very easy to just miss them completely…So we wanted to give gamers a taste of them on the mandatory story path, and then it’s up to you if you pursue them. As you’re focusing on Scarecrow, which is the main path, you will come into contact with all of those characters. But then, their stories branch off. So you’ve got a decision point, for example, to say, ‘Well, I’m just going to really focus on the Riddler, and go after the Riddler from that main path intersection’. Or, you can branch off to any other.
Ginn also explains how the studio avoids the “Avengers problem” of having too many characters to focus on, and how Arkham Knight is the studio’s biggest game ever.
If the game was five hours long, yeah, we’d be in trouble cramming that all in…If you had Penguin and Two-Face and the Riddler and Harley Quinn simultaneously coming at you, that’s just a mess. So you have to break the game out so you’ve got a buffet to choose from, but you can take those meals on discretely. But the game is massive. I can’t put a time on it, but it’s far and away the biggest game we’ve ever made.
How long do you think it would take you to finish — and complete — Batman: Arkham Knight? Are you OK with how Rocksteady is introducing side missions in this entry compared to Arkham City?