Update (July 15):
On Twitter, CD Projekt Red Community Manager Lead Marcin Momot confirmed that update 1.07 will fix frame-rate drops on PS4.
However, 1.07 won’t include a fix for the Triss romance. He said, “It’s still coming but not in 1.07.”
Original Story:
Saying that it’s “almost here,” CD Projekt Red fully detailed The Witcher 3: Wild Hunt update 1.07, which is coming to PlayStation 4, Xbox One, and PC.
The Witcher Twitter account added: “More details on Patch 1.07 availability coming next week.”
Aiming for release at the same time on all three platforms sometime in the near future, here’s the full list of patch notes for The Witcher 3 update 1.07:
General
- Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
- Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
- Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
- Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
- All crafting components and alchemy ingredients now weigh nothing.
- Includes a number of wording and spelling fixes in multiple localized versions.
- Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
- Improves performance in the swamps of the No Man’s Land region.
- Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
- Introduces a number of optimizations that improve overall performance throughout the game.
- Improves overall game performance.
- Introduces a number of improvements to overall game stability.
- Adds a warning if the user runs out of disk space and wants to crate a new game save.
- The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
- Adds a Books tab to the Inventory panel.
- Introduces a number of additional loading screen hints.
- Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
- Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
- Adds a feature whereby read and unread books are marked differently in the Inventory panel.
- The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
Fixes
- Fixes a rare issue where the player’s horse would not fall to the ground properly.
- Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
- Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
- Includes a variety of collision fixes.
- Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
- Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
- Fixes an exploit whereby players could loot gold from a single chest more than once.
- Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
- Fixes an issue with target locking, which should now be more responsive.
- Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
- Fixes an issue where damage from certain sources was incorrectly calculated.
- Fixes an issue where the durability of alternative weapons did not drop as intended.
- Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
- Fixes an issue whereby meditation could be blocked by certain quests.
- Fixes an issue where Stamina did not always regenerate properly.
- Fixes an issue where Geralt’s statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
- Fixes an issue where in certain circumstances gravity ceased to apply to the player’s horse.
- Fixes an issue whereby the player’s horse would often stop abruptly before bridges or other narrow passages.
- Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
- Fixes a rare issue where players were unable to choose different Signs.
- Fixes an issue where the player was sometimes unable to craft glyphs.
- Fixes an issue where not all merchants would accept junk loot.
- Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
- Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
- Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
- The Zoltan gwent card should now always be present beneath the Hanged Man’s Tree if the player does not win it earlier in White Orchard.
- Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
- Fixes an issue whereby the presence of fog could adversely affect game performance.
- Fixes an issue where Keira’s magic bubble could adversely affect performance.
- Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
- Fixes an issue whereby Colorblind mode was not properly saved.
- Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
- Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
- Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
- Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
- Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
- Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
- Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
- Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes’ Pursuits: For the Goddess’ Glory! in Skellige.
- Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
- Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
- Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
- Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
- Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
- Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
- Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche’s camp.
- Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
- Fixes an issue where the In Wolf’s Clothing quest did not progress properly after the player read Morkvarg’s journal.
- Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier’s body during the Echoes of the Past quest.
- Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
- Fixes an issue where the Scoia’tael from Novigrad was not always available to play in the Gwent quest.
- Fixes an issue where the player could get blocked inside a cellar during the King’s Gambit quest.
- Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
- Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
- Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
- Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
- Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
- Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
- Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
- Fixes an issue with enlisting Sukrus from Skellige to be Hattori’s bodyguard in the Of Swords and Dumplings quest.
- Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
- Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
- Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
- Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
- Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
- Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
- Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
- Fixes an issue with the Dirty Funds quest.
- Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
- Fixes a issue with a loading screen at Aeramas’ residence during the Of Dairy and Darkness quest.
- Fixes an issue where quest givers for the Deadly Delights and Jenny o’ the Woods contracts would disappear.
- Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
A download size wasn’t given for 1.07, just that it’s “a very large update,” so stay tuned for more details when it’s officially released.
After taking a break, the free DLC will resume next week, presumably with the Ciri alternate look.
What do you think of the upcoming update?
[Source: CD Projekt Red]
The Witcher 3 Info
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The Witcher 3: Wild Hunt
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No Re-Releases in the Pipeline
Level Designer Miles Tost told us in an interview last year that while he's bummed it took CD Projekt RED this long to bring The Witcher to PlayStation, the company has no plans for any re-releases to make up for it. You can read our full interview with Tost here, in which he also talks about sexuality in the franchise, developing for PlayStation, and more.
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All Welcome
CD Projekt RED has said that The Witcher 3 will be accessible for new players, but that the experience won't be compromised for existing players. Those who don't know anything about The Witcher universe shouldn't worry as the game will introduce them to the world and will bring them up to speed with the story through a prologue.
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Recap
PlayStation owners who aren't familiar with The Witcher franchise should check out these videos. Reddit user falconbox has kindly put them together for us to bring us up to speed with the story. Do note, though, that the videos may contain potential spoilers.
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Freebies for Everyone
The Witcher 3 players will be entitled to 16 pieces of DLC for free. Yes, free! The DLC bundles will be available to download on a weekly basis after launch. All you need to do is own the game. No need for pre-orders or anything special. Click here for more details on the release schedule.
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Expansions
Those who still want more than 16 pieces of free DLCs can buy two "massive" paid expansions: Hearts of Stone and Blood and Wine. The former is scheduled to release in October this year, and the latter is scheduled to release in Q1 2016.
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No Platform-Exclusive Content
CD Projekt RED's Co-Founder Marcin Iwinski told Eurogamer last year that it's against the company's values to sacrifice the quality of a game on one platform for another. In other words, there won't be any platform-exclusive content.
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Better Late Than Never
The Witcher 3 has been delayed several times so we did ourselves a little happy dance when the game actually went gold. But why was it delayed in the first place? According to a statement by the developer, the team wanted to fine-tune the game as much as possible and given its size and scope, the developers needed more time to bring players an experience that they deserve.
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Meet Ciri
In The Witcher 3, Geralt won't be the only playable character as the ashen-haired girl from an ancient prophecy, Ciri, will be joining him. In this video, CD Projekt RED gives us a look at how Ciri performs in combat (action begins at :30). She is only playable in certain parts of the game.
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In-Game World Detailed
Can't get enough of the in-game world and don't want to read any more descriptions? Check out this five-minute video, which details the world, its characters, the monsters, sailing, and much more.
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Enemies Detailed
In this video, CD Projekt RED shows how we’ll be able to kill all the different enemies in The Witcher 3. When asked about the size of the biggest monsters that players will get to slay, Senior Game Designer Damien Monnier said that the game has monsters that are “bigger than the griffin.”
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Horse Combat Explained
The Witcher 3 will allow players to kill enemies in slow-mo while riding a horse. CD Projekt RED explained that the slow motion effect will allow players to better “line up” their attacks since “the horse movement is quite fast.” Slow-mo can be turned off as well.
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Explore Giant Regions
At PAX East 2015, CD Projekt RED displayed a 7-minute gameplay video of the The Witcher 3, showing Geralt exploring parts of No Man's Land. CD Projekt RED said that No Man's Land is just one of the giant regions available to explore in the game.
In a later interview, Writer Jakub Szamałek said that there will be around ten islands to explore, and that players will also be able to swim or sail.
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Hundreds of Hours of Gameplay
When a speedrun takes 25 hours, you're potentially looking at a massive game. Senior Game Designer Damien Monnier said in response to a question on Twitter that The Witcher 3 could take players over 200 hours to do everything. Just to get you started, here are the first 15 minutes of the game.
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Make Your Own Ending
As part of our interview with CD Projekt RED in January this year, we asked Level Designer Miles Tost about The Witcher 3's multiple endings and branching dialogs. He told us that there will be "plenty of endings" which are "deeply unique" to what a player does. It's our story, our ending.
We also quizzed Tost about the DLC, the game's design, and numerous delays. You can read our interview in full here.
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PS4 Gameplay
We can never get enough of gameplays, but if you want to see what the game looks like on the PS4, here's a PlayStation access video showing combat against people and monsters, magic, horse riding, and much more. If you've got 45 minutes to spare and aren't worried about spoilers, here's a more detailed video showing PS4 gameplay.
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Loading Times
CD Projekt RED has said that players will hardly experience any loading times in The Witcher 3 unless they die, load a game, or choose to fast-travel. Loading time experienced when fast-travelling depends on how much distance a player covers.
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Frame Rate & Resolution
CD Projekt RED confirmed earlier this year that The Witcher 3 will run at 1080p and 30 frames-per-second (fps) on the PlayStation 4.
Responding to concerns about a potential downgrade, Art Producer Michal Stec clarified that the company had not downgraded the game.
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Day-One Update
Level Designer Miles Tost revealed that there will be a day-one update for The Witcher 3. CD Projekt RED's Marcin Momot also said that the update will address frame rate, bugs and performance issues on the PlayStation 4.
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Install Size
The Witcher 3 will require 50GB of install space on the PlayStation 4 and Xbox One.
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Digital Copies
Those who purchased digital copies of The Witcher 3 will be able to play the game a few hours earlier than those who opted for the physical version. CD Projekt RED has confirmed that the game will unlock at 1AM CET on May 19.
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Collector's Editions
The Witcher 3 will have two Collector's Editions, each of which comes with its own exclusive content. The Witcher 3: Wild Hunt box includes a soundtrack CD and a beautiful, detailed map of the in-game world. The Collector's Edition box includes a one-of-a-kind steelbook and a 200-page artbook. For a full list of content, click here.
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Achievements
A full list of The Witcher 3's achievements was made public in April. Although these are for the Xbox One version of the game, it's safe to assume that PlayStation trophies will be the same. Click here for an idea of what to expect.
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One Million Strong
CD Projekt RED's Co-Founder, Marcin Iwiński, recently revealed that The Witcher 3's pre-orders stood at over one million worldwide. That quells any doubt about the popularity of the franchise. Grab your copy, and jump in!
