That’s according to Visual Effect Artist Jose Teixeira, who told MCV:
Cyberpunk is far bigger than anything else that CD Projekt Red has done before. Far, far bigger.
We’re really stepping into the unknown in terms of complexity and size and problems we encounter.
Because of The Witcher 3’s massive scope, Teixeira says it helped Cyberpunk 2077 “quite a bit, because the game got so big and so complex that it really taught us.” Calling The Witcher 3 a really good and often brutal learning experience, he adds, “Cyberpunk is going to benefit greatly from it. I can almost guarantee it.”
Perhaps a good sign, CD Projekt Red mentioned Cyberpunk 2077 in their press release for The Witcher 3 today, saying, “The developer is also working on Cyberpunk 2077 in collaboration with Mike Pondsmith, the original designer of the pen-and-paper Cyberpunk futuristic RPG system in which the upcoming game is set. CD Projekt Red’s mission is to take the passion they have for games and harness it to make the best RPGs in the world.”
Cyberpunk 2077 doesn’t have a release window, but Teixeira joked, “The name of the game is Cyberpunk 2077, and we usually say the release date is 2077.”
[Source: MCV UK]