After launching on PlayStation 4 and PC in August, Volume from Bithell Games is coming to PlayStation Vita on January 5, 2016 in North America and January 6, 2016 in Europe. It will include cross-buy with the PS4 version.
Calling it the “best possible version of Volume achievable on Vita,” developer Mike Bithell talked about why it was delayed:
I know how many of you have been waiting eagerly for this version of the game. I get a lot of polite requests on twitter every day (along with a couple of slightly rude ones, but that’s ok). It’s been a source of frustration for me that we didn’t get to release it alongside the other platforms. We missed our launch day for personal reasons, but having missed that date, we decided to take the opportunity to pour a great deal of attention into the Vita version, learning from the feedback other platforms were getting, and working hard to ensure that this game was worth the wait. And while that wait was longer than we hoped, I’m proud of the result, and the game we’re going to be releasing.
Cannot express how happy I am that we’ve got that Vita port done. I’ll miss your nice (and occasionally angry) tweets
— Mike Bithell (@mikeBithell) December 22, 2015
Later in 2016, Volume: Coda will be released as a free expansion to the main game for PlayStation VR. The main game will become PSVR compatible at that time as well.
Bithell also teased that Volume for PS4 might be going on sale before the PS Vita version launches.
[Source: Volume Game]