This week on the PlayStation Store in North America, you’ll find a Deep Silver Sale that offers deals on Saints Row and Metro games, PlayStation Plus Specials on many of the PS2 games on PS4, and more.
Here’s the games on sale this week through the PlayStation Store, with offers ending on June 7 at around 8am PT/11am ET:
Deep Silver Sale (Sale Price, PS+ Price)
PlayStation 4
- Dirt Rally – $50.99, $44.99
- Metro 2033 Redux – $7.99, $5.99
- Metro: Last Light Redux – $7.99, $5.99
- Metro Redux – $11.99, $8.99
- Risen 3: Enhanced Edition – $13.99, $9.99
- Saints Row: Gat Out of Hell – $7.49, $5.99
- Saints Row/Metro Double Pack – $21.99, $16.49
- Saints Row Re-Elected & Gat Out of Hell – $14.99, $11.99
- This War of Mine: The Little Ones – $22.49, $19.49
PlayStation 3
- Saints Row: Gat Out of Hell – $7.49, $5.99
- Saints Row IV – $7.99, $5.99
- Saints Row IV National Treasure Edition – $13.49, $7.49
PS2 Games on PS4 PlayStation Plus Specials
- Arc the Lad: Twilight of the Spirits – $7.49
- Bully – $8.99
- Dark Cloud – $7.49
- Dark Cloud 2 – $7.49
- Fantavision – $4.99
- Grand Theft Auto III – $8.99
- Grand Theft Auto: San Andreas – $8.99
- Grand Theft Auto: The Trilogy – $17.49
- Grand Theft Auto: Vice City – $8.99
- Manhunt – $8.99
- Max Payne – $8.99
- Okage: Shadow King – $6.99
- PaRappa the Rapper 2 – $4.99
- Rogue Galaxy – $7.49
- Star Wars Bounty Hunter – $4.99
- Star Wars: Jedi Starfighter – $4.99
- Star Wars: Racer Revenge – $4.99
- Twisted Metal: Black – $4.99
- War of the Monsters – $4.99
PlayStation Plus Deals
- Oxenfree (PS4) – $14.99
- Oxenfree Bundle: Game + Dynamic Theme (PS4) – $16.49
- Oxenfree Bundle: Game + Dynamic Theme + Avatars (PS4) – $17.99
- Primal (PS4) – $7.49
- There Came an Echo (PS4) – $13.49
- There Came an Echo Dynamic Theme Bundle (PS4) – $14.39
Other Deals (Sale Price, PS+ Price)
- Abyss Odyssey: Extended Dream Edition (PS4) – $7.49
- Battlefield Hardline ‘Getaway’ DLC (PS4) – Free
- Battlefield Hardline ‘Getaway’ DLC (PS3) – Free
- Call of Duty: Black Ops with First Strike (PS3) – $29.59
- Call of Duty: Ghosts Gold Edition (PS3) – $29.69
- DJMAX Portable 3 (PSP; PS Vita) – $19.99, $9.99
- Dragon’s Crown (PS3) – $14.99
- Dragon’s Crown (PS Vita) – $14.99
- escapeVektor (PS Vita) – $3.49, $2.09
- God Mode (PS3) – $2.99
- Golden Axe (PS3) – $2.99
- Grand Theft Auto V (PS3) – $25.99
- Grand Theft Auto V & Great White Shark Cash Card Bundle (PS3) – $29.57
- Pang Adventures (PS4) – $6.99
- Score Rush Extended (PS4) – $9.59, $8.39
- SEGA Vintage Collection: Alex Kidd & Co. (PS3) – $4.99
- SEGA Vintage Collection: Monster World (PS3) – $4.99
- Shin Megami Tensei: Persona (PSP; PS Vita) – $14.99
- Shin Megami Tensei: Persona 2: Innocent Sin (PSP; PS Vita) – $14.99
- Shin Megami Tensei: Persona 3 Portable (PSP; PS Vita) – $14.99
- Sonic Generations (PS3) – $19.79
- Sonic Unleashed (PS3) – $9.99
- Space Channel 5 Part 2 (PS3) – $2.99
- The Cursed Crusade (PS3) – $2.99
- The Sun and Moon (PS4, PS Vita) – $8.49, $6.69
- The Witcher 3 Geralt vs Monsters Theme (PS4) – Free
- Three Fourths Home: Extended Edition (PS4, PS Vita) – $3.99, $2.99
- Trine 2 (PS3) – $2.99
PS4 Pre-Orders
- Grand Kingdom – $44.99
*Prices are in USD and may be higher in Canada.
The June 2016 PlayStation Plus free games were announced earlier today and include NBA 2K16 and Gone Home.
Will you be getting anything this week?
10 Game Mechanics That Need to Evolve (or Die)
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10 Game Mechanics That Need to Evolve (or Die)
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Tutorials
Recommendation: Banish them entirely. Use contextual in-game scenarios to showcase more complex tasks. Let players play! They'll figure it out or teach one another.
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Item Pickups
Recommendation: Small, manageable inventories are great. Don't design quests and games that require the player to have 37 pinecones on hand just in case.
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Fetch Quests
Recommendation: Provide a main quest that is so expansive and diverse it allows for organic tangents that feel important. Fetch quests are artificial bulk. Get rid of them. Invest the time in a main quest that satisfies for 40+ hours instead and my time will feel valued.
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Inventory Systems
Recommendation: It doesn’t take a lot of effort to find creative ways for game worlds to make sense. In The Witcher 3's case, why not add an option for the banks in Novigrad to not only exchange currency, but allow you store items in safety deposit boxes?
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Minimaps
Recommendation: Allow for maps in towns. Outside of that, no map, no icons, until you explore the area. Create a world that can help players find their way intuitively without a map using landmarks, signposts, and NPCs that can offer more than grunts and stock expressions.
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Quicksave/Quickload
Recommendation: If games insist on traditional save/load mechanics, integrate it into the control scheme. Here’s a freebie, double-tap the touchpad to save, hold it to load. I’m positive that will lead to absolutely zero accidental saves...
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Character Momentum
Recommendation: Just pay Naughty Dog for their player momentum algorithms and be done with it.
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Fast Travel
Recommendation: All killer, no filler. Don’t make me backtrack unnecessarily. Use fast travel any time it keeps a player’s progress moving forward and avoid ever making a player move backward.
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Weapon Types
Recommendation: Have fun with weapon types. If you must have an axe and a sword, make them play differently. Not just heavy swing vs light swing, let it impact the way a character is responded to, let it affect the way a character develops, etc. If your game can’t include explosive teddy bears, then do some research to find the medieval equivalent to one (there totally is one).
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Dialog Options
Recommendation: Player choice will grow and become more complex as technology (and budgets) advance. But if a game cannot (or does not) provide the foundation for meaningful dialog options, don’t include it. It weakens your story and insults the player.
