Respawn CEO Vince Zampella recently answered many questions about Titanfall 2‘s launch and the future of the first-person shooter series in an interview with GameSpot. While the series is getting a new mobile RTS entry in Titanfall: Assault, GameSpot asked about the state of the series on consoles. Thankfully, Zampella had some answers for eager fans.
On Titanfall 2‘s sales and its launch window:
The game was successful, it sold well, but it didn’t quite sell as well as it should have. Maybe because it was super crowded, the pricing was aggressive–it was a rough window to launch our game. But we’ve got a really great fanbase. There’s not really much negativity or acidity compared to other communities, so I’m very thankful for that. It’s important for us to keep the franchise going. “We’re doing more Titanfall,” which is the quote I’m supposed to say.
Here’s information about how Respawn plans to handle Titanfall 2 content as they ramp up for the release of Titanfall: Assault:
It’s a delicate balance, really. We don’t know where and when to stop supporting it. Frontier Defense was obviously something big for us to get out and to push for, and our numbers during the launch of FD were like five times the numbers since the initial launch, in terms of player count–and it’s now starting to stabilize a bit. There’s two or three times as many people playing Frontier Defense right now than all other multiplayer modes combined. That’s very encouraging for us; I love to see that. It keeps the fans happy and engaged in the universe, and it also brings in some new players as well.
Titanfall 2 is available now for PlayStation 4, Xbox One and PC. For more on the first-person shooter, check out PlayStation LifeStyle’s review of Respawn’s latest title.