Ghost Recon Wildlands Classes

Three More Character Classes Revealed for Tom Clancy’s Ghost Recon Wildlands

Ubisoft has revealed that they’re adding three new character classes to Tom Clancy’s Ghost Recon Wildlands. These new classes are Sentinel, Assassin, and Diversionist. These new classes will be available October 10.

Here’s the trailer for the new classes:

The official website for Ghost Recon Wildlands has a bit more about the new classes:

Assassin

Ability: cannot be marked if farther away than 50m.

Playstyle: very effective flanker, excels at countering marksman classes. The big stamina pool allows the assassin to skirt around the map and position behind enemy positions, eliminating them at close range.

Cannot be marked if farther than 50m from the marking enemy. Enemies will see a special icon above the assassin’s head for a short period of time to indicate she can’t be marked.

Diversionist

Ability: the noisemaker drone emits a gunshot sound, indistinguishable from an enemy player’s shooting intel. The drone operates stealthily – deployed undetected by enemies, becomes marked only if approaching an enemy under a critical distance.

Playstyle: use the noisemaker drone’s ability to confuse enemies, divert their attention or lure them to a specific location. The drone’s stealth capability is also useful for recon.

Active ability: creates a sound dot around its position; creates bullet burst fire sounds. Passive ability: it isn’t automatically marked when launched; it will be automatically marked after 5 seconds, when within 50m of any enemy; it can’t mark enemies.

Sentinel

Ability: select an area to be tracked. The first enemy to walk inside the tracked area is marked. The area will be tracked until triggered, or a new area is selected.

Playstyle: place the satcom tracker in areas where enemies are likely to hide. Alternatively, deploy it in locations where it could guard your flank, or use it offensively to scout out ahead.

With this ability activated the player will activate tracking in a 20m radius around the targeted area. When an enemy walks inside the area of effect, the satcom tracker is triggered and marks the enemy player.The area will be tracked until ‘detonation’ or until the satcom tracker is moved. Sentinels can only place 2 trackers at a time.

You’ll be able to try these new classes in Ghost Recon Wildlands October 10 on PlayStation 4, Xbox One, and PC.

[Source: Ghost Recon Wildlands]

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