For the past month or so, the conversation around video games has been set squarely on the concept of loot boxes. More and more, big-budget titles are seeing the loot box concept implemented in one way or another, and fans are divided on the feeling of it. Assassin’s Creed Origins is just the latest game to include the idea, but according to Eurogamer, fans shouldn’t worry.
According to Tom Phillips (via Eurogamer), when he recently played Origins and came across the feature in-game, he could only pay for the chests with in-game currency. Per Philips, the boxes are sold by a young boy named Reda, and sell for about 3000 Drachma, which is the currency found within the game.
In a talk with Assassin’s Creed Origins Ashraf Ismail, he told Eurogamer that the shop functions as a place for people who don’t want to find the items out in the real world. “You can find this stuff in the world, but the idea is if you have the money you can just buy stuff for him.” he said. “Heda also sells a mystery box which can contain any weapon, piece of gear or item in the game. It’s a way for people who hoard lots of money, if you min-max the economy system, to gamble the money and get really unique stuff.
From the sounds of it, it seems that everything that might be attainable in a loot chest or for actual, real-life money can be found within the game. “Everything that’s in the e-store you can get from playing the game. It’s just an accelerated way of playing the game,” said Ismail.
We’ll still have to see what the in-game store has to offer before making any final judgements, but it seems like Ubisoft taken the appropriate steps to make sure the inclusion of loot boxes goes as smoothly as possible for all fans.