inFamous Crowned Winner in The Escapist Challenge

July 4, 2009 Written by Kishen Patel

infamous-review-image-004Ben “Yahtzee” Crowsaw, creator of the renowned Zero Punctuation films, did a special video comparing inFamous to Prototype and came to the conclusion that they were different games with different strengths and weaknesses, thus labeling the comparison as a draw. However, as a joke, he instated a challenge to both Sucker Punch and Radical and to Yahtzee’s surprise, both developers came through.

The sardonic challenge was for either developer to remodel the competing game’s main character into a woman. Shown below are Cole MacGrath and Alex Mercer rendered by the opposing studios for the Zero Punctuation faceoff:

cole-woman Miss MacGrath by Radical

alex-womanMiss Mercer by Sucker Punch Productions

After resisting the temptation of calling another draw (and risking another tie-breaker), Yahtzee crowned inFamous the winner of the Prototype vs. inFamous Challenge.

It’s a close call, but I’m going to declare Sucker Punch the winner by one lovingly-rendered pair of breasts. Also their unicorn is a much prouder, mightier steed, and Alex’s expression is delightfully coquettish. Therefore InFamous must be the better game. Buy InFamous.”

All jokes aside, Prototype and inFamous are both triple-A titles of this year that any sandbox fan should have.

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