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Tecmo Koei Europe Explains why Ninja Gaiden 3: Razor’s Edge Content Isn’t Available as DLC, Game is “Definitely Not a Full Retail Price”

February 7, 2013 Written by Jason Dunning

One very important thing missing from the Ninja Gaiden 3: Razor’s Edge announcement yesterday was how much it would cost. With the Wii U version of Razor’s Edge releasing at full price, that seemed like a good possibility, but it looks like it will be cheaper.

Responding to a comment on the EU PS Blog asking if this would be a full priced title (69.99€/39.99 pounds), Chin Soon Sun, Community Manager at Tecmo Koei Europe, gave this answer:

You might have to check with the retailers but we can confirm it’s definitely not a full retail price, so I would say it will be cheaper than the price you listed.

It remains to be seen whether or not North American gamers will pay less than $60 when Razor’s Edge releases, so we reached out to Tecmo Koei and we’ll let you know what we hear back.

Chin Soon Sun then went on to explain why the content found within Razor’s Edge is not available through a patch or DLC:

[...]The reason is because the team has made so many changes in the game and it has become impossible to make it as a DLC to patch it.

Another commenter then thanked them for making Ninja Gaiden 3: Razor’s Edge because they skipped out on Ninja Gaiden 3 due to it being a “totally different game and the magic of the series was gone”: 

You’re welcome. We passed the messages and problem with Ninja Gaiden 3 to the team which is why they had made many changes to bring back what core fans really want.

But Razor’s Edge will be the standalone game because it’s different than Ninja Gaiden 3 so it’s impossible to patch or make the content to DLC with that many changes.

These comments point towards them making some fundamental changes to the Ninja Gaiden 3 engine, which wouldn’t have been possible to implement through DLC or a patch.

What would you pay for Razor’s Edge at launch? Let us know in the comments below.

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