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Batman: Arkham Origins Multiplayer Beta Codes Going out Now – Check Your Inbox

July 31, 2013 Written by Sebastian Moss

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With Batman: Arkham Origins set to include multiplayer, some lucky gamers will soon be able to test out the mode.

The following email is being sent out to an unknown number of people, and no one is really sure why they got the email:

Warner Bros. Interactive Entertainment would like to invite you to participate in an exclusive early Beta test of the next chapter from the Batman Arkham saga. Experience the intensity and trademark gameplay of the Invisible Predator mode like never before…online and with friends!

Now is your chance to take down your friends as Batman, or for the first time hunt down Batman and Robin as one of Bane or Joker’s elite soldiers.

What will you get to do?

Play as both Batman and Robin.
Join and rank up as an Elite solider of Joker or Bane’s gang.
Customize your Elite’s loadout and look to suit your play style.
To turn the tide, bring in your leader and play as Joker or Bane.

When is this happening?

Batman: Arkham Origins Beta will be available from August 7, 2013 through August 14, 2013. We will be sending out updates periodically for organized play sessions.

How do I join?

It’s simple and easy! Just click below and fill in the sign-up form. Qualified registrants will be chosen on a first come, first serve basis, so sign up now!

We’ll see you in the game!

The Batman: Arkham Origins Team

The beta is available on 360, PS3 in North America, and PS3 in Europe.

Meanwhile, creative director Alastair Cornish talked to OXM about why Splash Damage is developing the multiplayer:

They came and spoke to Splash Damage, obviously we’re multiplayer specialists, we’ve been going for almost 15 years now, and it’s all we do – or almost all we do – so we’re kind of highly specialized. And then we kind of started a dialogue about what could we do, what would it look like.

We were all very passionate about the fact that this shouldn’t be a “me too” mode or a tacked-on mode. It had to be distinct, it had to be uniquely Arkham, and it had to feel like a natural growth of the single player experience.

Did you get a code? Let us know in the comments below.