PSLS.net Home

The Catch-Up: January 3rd, 2014 – Get Even Gets Screenshots, Sony XDev Europe Teases “Exciting Surprises” in 2014

January 3, 2014 Written by Jason Dunning

getevenimage2

Yep, it’s another Catch-Up for the entire week!

General News

  • I’ve been vocal about the lack of Fieldrunners 2 on Vita in the past, and now PEGI (the European Ratings Board) has recently rated the game on Vita, meaning a release date shouldn’t be too far behind. [Source]
  • In celebration of Community Season 5 premiering yesterday, Joel McHale held an AMA on Reddit. Sadly, he didn’t talk much about VGX, just saying, “Despite what some people thought, I fucking love video games.” [Source]
  • Sony XDev Europe, “The team behind PlayStation hits such as LittleBigPlanet, Heavy Rain, Beyond, Buzz and much more,” tweeted earlier this week, “It’s almost 2014 and we have some exciting surprises in store for you all!” [Twitter]
  • We don’t know how soon, but 2K said that BioShock Infinite Burial at Sea Episode 2 is “coming soon.” With BioShock Infinite going into the Instant Game Collection this month in North America, now’s the perfect time for some new DLC! [Twitter]
  • The PS3 patch for Guilty Gear XX: Accent Core + R won’t be out this week as it “is still in development.” No new date was given, but they did add, “If it’s any comfort, the lack of resources on the +R patch is due to the ongoing production of Guilty Gear Xrd.” [Source]
  • The Top 10 Games of 2013 as voted by the PlayStation Community are as follows (in order from 1st – 10th): The Last of Us, Grand Theft Auto V, Ni no Kuni: Wrath of the White Witch, BioShock Infinite, Beyond: Two Souls, Tomb Raider, Killzone: Mercenary, Saints Row IV, Dragon’s Crown, and Killzone: Shadow Fall. [Source]
  • WWE 2K14 will be getting the WWE Legends and Creations Pack on January 7th in North America, with Europe getting it on January 8th. [Source]
  • For the Final Fantasy XIV: A Realm Reborn beta on PS4, Square Enix has seemed to confirm that every PS4 owner will get access to the beta when it begins on February 22nd. Exciting! [Source]
  • When it comes to patch 2.2 (undated) for Final Fantasy XIV: A Realm Reborn on PS3 and PC, Square Enix has revealed that we should expect it to include new quests, items, and recipes, along with an expanding the Binding Coil of Bahamut and adding Leviathan. [Source]
  • Teaser sites are usually met with disappointment once revealed, so don’t get your hopes up when we tell you that Square Enix has posted a Japanese site for something called Destiny-VIII. The full reveal will be happening on January 8th, with ‘Square Enix x Gloops‘ written across the top of the page. [Via, Teaser Site]
  • Tekken Series Director Katsuhiro Harada recently said in an interview, “Tekken is one of my life’s works, and while I can’t say much here, together with the titles we were going to announce this year, I’m also working on several other titles simultaneously with Tekken. From there, I’d like to announce at least two of those titles in 2014, and I feel that it’s something I must do.” [Source 1, 2]
  • More information is expected this month (like specific platforms, a teaser, and a worldwide release), but Get Even by The Farm 51 is coming in 2015. Here’s some screenshots and a translated overview from the game developer’s website [Via 1, 2, 3, Source]:

The graphics of Get Even are achieved by using 3D scans of real locations and people. To develop this innovative technology, our studio works with research institutes and independent specialists. This will mark the first time where this technology is used on such a scale in video games. The technology present in Get Even by The Farm 51 has been first presented to the audiences during the French Game Connection where it has been well-received.

Get Even also strives to offer a fresh approach to game mechanics. The developers plan to remove the arbitrary barrier between single and multiplayer modes by linking them together in a unique way. In the singleplayer campaign, other players will be able to join the game at any moment to take on the roles of enemies previously controlled by the AI. Thanks to this, the singleplayer campaign, often schematic and predictable in other games, enters a new dimension where the player has to face the most dangorous of all foes: another player who has his own reasons and tools to stop you from reaching your goal.

The approach to story telling in Get Even also strives for innovation. The player is given the chance to experience the events that transpire in the singleplayer campaign from the perspective of two opposing protagonists. What is more, gameplay will differ based upon the choice of a side and the story of the game will be told through elements of gameplay, exploration, and interacting with the environment rather than the standard usage of cutscenes and dialogues.

Are you ready for the industry to return to normal on Monday? Let us know in the comments below.