Horizon Zero Dawn Is “Much More Challenging” for Guerrilla Than Killzone Shadow Fall
Expected to launch in 2016 on PlayStation 4, Horizon Zero Dawn from Guerrilla Games “is a much bigger budget title than The Last Guardian” and will feature a world “comparable to other recent open world games.”
In an interview in Edge’s August issue (published yesterday on Games Radar), Guerrilla Managing Director Hermen Hulst said the biggest challenge they’ve faced with Horizon is “the sum total of all the newness, all the new stuff to the studio. A new IP, a new genre, it’s open world… Being out of your comfort zone by a mile and a half.”
After finishing up Killzone: Shadow Fall – a PlayStation 4 launch title – Hulst thought it was going to be the toughest thing they ever did, but it “pales in comparison” to Horizon Zero Dawn.
This is so much more challenging on the team in every single way. But I find that doing something that is this refreshing, and that is supported so strongly by the development team, is probably even more important to the success of a title than how far you are out of your comfort zone. I feel a sense of love for this project among the team, and maybe that sounds corny, but it’s really empowering.
While Guerrilla loves the Killzone franchise, Hulst says, “It’s too early for me to comment on future projects. It’s going to be a very big challenge for us to get [Horizon] out the door. And as for what’s going to happen after that? We’ll talk about that later.”
[Source: Games Radar]