inFamous Second Son, First Light PS4 Pro & HDR Features Revealed By Sucker Punch

November 4, 2016 Written by Jason Dunning

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Earlier this week, inFamous Second Son and inFamous First Light received 3.6GB and 2.5GB updates, respectively, adding PlayStation 4 Pro support. In a new blog post, developer Sucker Punch explained what PS4 Pro owners can expect from playing each game on either a 1080p TV or a 4K TV.

Although Art Tech Lead Jason Connell says there are “numerous reasons to return to First Light and Second Son with PS4 Pro,” he only focused on the big three today. One of these is the increased resolution, which makes both games look better on a 4K TV, while players with a 1080p TV will see a smoother image:

In both games, the Seattle city streets are filled with incredible art from our hard working art team. Signs, coffee cups, puddles, fall leaves — this world is filled with little touches waiting to be noticed. With PS4 Pro’s increased resolution, those touches are even more crisp. You can see detail on bricks and signs that previously went unnoticed. When we created the Seattle landscape, we had a goal to make everything wet. That means reflections of those details on every surface. It also meant a fair amount of specular aliasing. The increased resolution improves this and many other alias issues. And if you don’t have a 4K TV, you’ll still see a smoother image as the PS4 Pro will scale down to match your 1080p display.

Connell continued by saying the best reason to revisit First Light and Second Son on PS4 Pro are the added effect on the powers, which make them look amazing:

Delsin’s smoke powers and Fetch’s neon powers are particularly impressive. Watching the original effects now in 4K and HDR, I notice details I didn’t even know existed. For example, when Fetch does a ground pound, waves of brilliantly flickering particles erupt in all directions. We even improved Photo Mode to let you pause on powers. My favorite is winding up Fetch’s ultimate neon bomb and then quickly activating photo-mode to pause and observe the thousands of emissive particles bits forming around her.

As mentioned above, the updates also added HDR support, meaning each game will look brighter, regardless of which PS4 model you own:

We wanted the art direction and tech to reflect realism in a way that immerses players in the damp, rainy streets of Seattle. We did a lot of work to ensure our sky, sun, and light sources felt like the real thing. So why is HDR such a big deal now? This patch, along with an HDR capable TV, pushes those crazy bright values even further.

Yes, that means looking at the sun or sky in our game feels extremely bright, providing a level of contrast I’ve never seen in our game before. The vibrancy of the sky and lighting creates some really striking and beautiful moments. Furthermore, this particular feature will work on the standard PS4 as long as you have an HDR capable TV.

You can see a list of the other PS4 games getting PS4 Pro support ahead of November 10 over here.

Will you be playing either inFamous game on PS4 Pro?

[Source: PS Blog]