Stardew Valley Update Today on PS4 & Xbox One Adds More Languages

June 22, 2017 Written by Jason Dunning

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Making the game available to play in seven different languages – English, German, Spanish, Russian, Japanese, Simplified Chinese, and Brazilian-Portuguese – Stardew Valley update 1.2 is now live on PlayStation 4 and Xbox One.

In addition to more languages, the update also make the cursor snap between menu buttons by default and more:

General

  • Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
  • When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
  • When using a controller, pressing the back button will skip events that are skippable.
  • Exit to Title has returned.

Bug Fixes

  • Fixed lighting shader not covering the whole screen on Mac and Linux.
  • Switching from “Windowed Borderless” to “Fullscreen” should now go straight to fullscreen instead of Windowed mode.
  • Wallpapers and floors no longer have a tile placement indicator showing a random object
  • Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences.
  • Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
  • Fixed a couple of rare crashes that could have occurred at any time during the game.
  • Fixed a typo of the word ‘pronounce’ in the marriage event.
  • Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
  • Farming level now affects crop yield prior to level 10
  • Minor performance improvements on the farm
  • Miscellaneous audio fixes

If you were experiencing an issue with Stardew Valley on PS4 Pro, that should have been fixed earlier this year in a major system software update from Sony.

[Source: Stardew Valley (1), (2), ConcernedApe]