absolver update 1.11 patch notes

Absolver Update 1.11 Adds New Modes, Read the Patch Notes

Absolver update 1.11 is now available to download, and it brings with it a 3v3 overtake mode. Plus, there’s a “new private 1v1 mode, equipment color dyes, and a new shop to purchase weapons, equipment and emotes.” There’s a few other additions as well, so there’s plenty in this patch!

Check out Absolver update 1.11 patch notes below:

3v3 Combat Trial – Overtake

Overtake Combat Trial is played with 6 players, two teams of 3

“Coop 3v3 Match”: play with your coop group against other players in 3v3 game modes

3 Maps are available in this mode

Private matches

Private 1v1: “Friendly Match” play against a player in your coop group

Prestige expanded

Players can now exchange fragments for Gear and Weapons

Players can now exchange crystals for Emotes

New gear is available through the Prestige System

Players can now dye their equipment with fragments [EDIT: there is currently an issue with the dye system, it will be fixed very soon!]

Anticheat v.1

Detected cheaters are now automatically kicked from online play. Additional measures may be implemented, please let us know if you encounter cheaters/hackers.

New screen ratios support

21:9 monitor are now fully supported, as well as other screen ratios

Misc

Players can now customize their emote wheel with newly obtained emotes

Equipment menu have been slightly updated to fit better with the new features

Log feed has been updated

Matchmaking can now be launched from the post-fight menu in Combat Trials

Art

Players can now fight in both Day and Night versions of the Combat Trials maps

Combat Trial Maps are now running at 60FPS on PS4

Various debug in the Main Map (collisions, LODs, shader optimization)

Lighting issues have been fixed, no more black assets

[FX] Various debug on all FX

Gameplay

Parry

– active frame reduced from 7 to 5 (same value as absorb ability)

Gravity

– hit character goes in overweight state

– overweight now also impact lockmove speed

– guard impact reduced from 50 to 15

– stun reduced from 32 to 20, and block stun from 18 to 12

Earthquake & exhaust

– “charging” property replaced by Absorb property during buildup

Shield

– add Absorb property during buildup

Debug

Fixed some issues regarding keyboard + mouse behavior when scrolling and right-clicking

Fixed some issues with sound, especially regarding to reverb effect and missing audios on some attacks

Fixed some infinite loadings issues

Kuretz & Risryn now give the intended amount of XP

[Gameplay] Avoid successfull now always affects opponent (slow down)

[Gameplay] Player cannot use shards after being silenced anymore

[Gameplay] Charging attacks are now always interrupted when hit twice

Absolver update 1.11 is available now on all platforms.

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