Monster Hunter: World’s Story is Quite Lengthy
Monster Hunter: World players will get to see quite the story unfold. Director Yuya Tokuda told Mein-MMO.de that the main story will take around “40-50 hours to clear the story.” Of course, there’s a ton of post-game content, so it’ll be just as packed with things to do as prior titles in the series.
We were able to preview Monster Hunter: World, and this is a little bit of what we thought.
The action is the biggest upgrade in Monster Hunter: World as it feels significantly more fluid than in previous games. As I attacked the monster’s tail, I had to make sure to dodge away from his attacks. It was a pretty easy battle overall, which was helped by the fact that I had other human teammates. They were able to distract the creature while I kept digging into him with my sword.
After we had dealt enough damage, the creature tried to run away in order to regain some of its health. I wasn’t about to let this last longer than it had to, though, so I sheathed my sword and ran after the creature. I followed the Great Jagras into a cave-like area, which would end up being the location of our final encounter. He didn’t find the time to heal up, so the circumstance and momentum of battle was on my side.
After a few minutes of combat, my team had ended up victorious. The Great Jagras had fallen, and we got to collect the spoils of victory before the game kicked me out of the demo. It was a relatively short look at the action since I found the creature early on, and it only lasted about 10 minutes. Regardless, it was enough of a taste after what I saw at E3.
Monster Hunter: World is set to release January 26, 2018 worldwide for PlayStation 4, Xbox One, and PC.