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Gran Turismo 5 3D Discussions Started Years Ago

Years in development, Gran Turismo 5 is finally racing towards a November 2nd, 2010 release date. Aside from Polyphony Digital being a team of perfectionists, one of the reasons fans had to wait so long for even a concrete release date was because of the integration with 3D, a technology that Sony is fully embracing now. Polyphony Digital boss, Kazunori Yamauchi, has stated that 3D discussions for the PlayStation 3 exclusive title began years ago.

Speaking during an interview with the PlayStation Blog, the Gran Turismo creator that implementing 3D technology into Gran Turismo 5 was pretty much nearly finished 2 years ago.

“The 3D feature was almost complete two years ago, actually. We could see that it was in that natural flow of technology and where things were heading. Discussions with Sony regarding 3D technology began more than three years ago. More recently we have spoken with Evolution Studios, who have put a lot of work into stereoscopic 3D, about things like video formats.”

Yamauchi continues to talk about how implementing 3D was simple as the game runs at 60 frames per second:

“Because Gran Turismo 5 is built to run at 60 frames per second it was easy for us to implement 3D.

It’s quite difficult to convert a game that runs at 30 frames per second to 3D.”

Gran Turismo 5 was recently detailed with all the information you could ever need regarding the racer we’ve all been waiting oh so long for. The Collector’s Edition was also detailed, too.

As mentioned, Gran Turismo 5 is currently scheduled for a release on November 2nd, 2010.