Dead Space 2 may still be a couple of months away, but that hasn’t stopped executive producer at Visceral Games, Steve Papoutis, talking about what could be next for the recently unmuted Isaac Clarke.
In an interview with Eurogamer, Papoutis mentioned that the team has a pretty clear idea of where they want to take Isaac Clarke next.
“We’ve mapped out where we’d like to go with it. Not at a super high level of detail. But, for instance, we’ve just released our novel, Martyr. We’ve talked about the inception of the Unitology religion. We’ve thought about it all. But ultimately, just like with Dead Space 2, we have to have the support from the players in order to do it. Hopefully the game comes out, people like it, it has critical support, and a lot of people buy it. And then we’ll get an opportunity to do another one.Nobody’s going to just let you go and do another game just because. You have to have the people that are interested in it. That was what was great about Dead Space 2. There was such an outpouring of support that it was easy for us to get the company behind it and give us the opportunity to make it. We’re working really hard to make sure this game’s better so we get a chance to do Dead Space 3, 4, 5, 6, 7, 10 and 20.”
So what could they do with Dead Space 3, make it an open world perhaps?
“I don’t see why you couldn’t [take Dead Space into open world territory.] When we think about Dead Space we think of a very story driven experience. Generally speaking an open world doesn’t lend itself to that… There have been great open world games – inFamous – there are a bunch of games that have that element. But really what we’re good at is that crafted progression you’re seeing currently when we demonstrate Dead Space 2 and what you’ve seen in Dead Space.”
We’ll keep you up to date on any potential Dead Space 3 news as we get it.