Borderlands 2 is on its way, and we’ve just learned that it’ll feature loading times just like its predecessor, but this time around the environments will be much more rich by design.
Gearbox Software Concept Artist, Scott Kester, has decided to speak publicly about Borderlands 2, and offered some new information that fans of the first title may find both exciting and disappointing. Among the details shared were that the environments will be greater in scale, but load times will remain. Scott stated:
Its not fully streaming, its load based. It works best for our style of games. But we have increased the draw distances, the spaces are a little larger, we can populate them more. Everything is a little dense this time around. So the world itself is larger than what was in the last game but there is a lot more options and variety in things.
Load times were one of the major complains for Borderlands, and they consistently halted the otherwise seamless experience. Now that they’re back once again, and the environments are even more vast, we can only hope that the loading times aren’t even more frequent.
If you haven’t already, be sure to check out some of the latest screenshots from Borderlands 2, which will arrive sometime in 2012.