Eurogamer reports that EA Partners Executive Producer Jeff Gamon told them that the title doesn’t have an online pass in order to encourage as many gamers as possible to play the game.
We want as little resistance or barriers to entry as possible. The co-op is equal billing in this. We wanted everyone who owns a copy of the game to have access to the entire product.
Under normal circumstances it would have had an online pass, but because it didn’t have competitive multiplayer and because we wanted as many people as possible to be playing co-op, we got away with it.
Maybe another reason for not having the Online Pass is we were confident in the scope of the online game.
There are nine maps. It’s hard to say, but just to play through the maps once on normal is a good six, seven hours. To progress your character and upgrade a few weapons is a heap of content. That and the single-player campaign means hopefully we won’t see much in the way of early second hand sales and rentals.
The report also says that EA’s policy of including online passes with their games does not extend to titles under EA Partners.
Syndicate releases for PS3, Xbox 360, and PC on February 21st.
Has Syndicate‘s lack of online pass affected your decision to purchase the title? Let us know in the comments below.