Yesterday, a translated version of an interview from ITCChannel with Andrew Prokhorov, Creative Director on Metro: Last Light at 4A Games, seemed to indicate that a PS4 version of the game was in the works, that they wanted to release an SDK for Last Light, that a standalone multiplayer Metro was being developed, and that there would be 5 DLC packs.
We didn’t report on the news due to the dodginess of internet translations and, now, Deep Silver has confirmed that the translation wasn’t 100%, sending out a statement to clarify everything:
It is no secret that 4A Games do want to release an SDK for Metro [Last Light], finish the extremely promising multiplayer component and release this in some form, and investigate a PlayStation 4 version provided it makes commercial sense. Although no development has started on any next-gen console versions [for Metro: Last Light]. We have confirmed these hopes and ideas plenty of times before.
However, all these ideas are just ideas at the moment. It will be some time before we can officially commit to any of these projects or suggest when they might materialize. They genuinely might all happen, but equally none of them might happen. Anyone expecting Metro: Last Light as a PS4 launch game is probably going to be disappointed…
With the May 14th release date of Metro: Last Light fast approaching, we should hear some news about the post-launch DLC sometime very soon. And, if a PlayStation 4 version or standalone multiplayer release do become confirmed by Deep Silver in the future, we’ll be sure to let you know.
Are you getting Metro: Last Light in a few weeks? Let us know in the comments below.