In a new blog post, Ubisoft has detailed some of the great next gen things you can expect from Watch Dogs‘ Disrupt engine, such as more dynamic environments and the seamless integration of single player and multiplayer. However, since not everyone will be playing Watch Dogs on a PS4 or Xbox One, some were concerned that the current gen versions of the game wouldn’t be up to par. Senior Producer Dominic Guay had this to say on the matter.
We knew we would have next-gen hardware coming out before we ship, but we started off knowing we wanted to support PS3 and Xbox 360.
On current-gen systems we may need to cut down the number of people on the street a little, but it’s still the same game. You don’t get the same sense of the crowd, but it allows us to scale certain bits and keep the same experience.
Animation Director Colin Graham also commented on the graphical differences between the two versions.
Players are going to know they aren’t getting a bad experience if they play Watch Dogs for the current gen, but the next gen is the real HD experience. You can zoom in another level. You can have better shaders, better simulation on the wind or the water, more particles, better atmospherics… Basically anything you can get with more computing power.
All of the core game mechanics will remain the same. If anything, Watch Dogs will be a great game on current consoles and an even greater game of next gen consoles.
Will you be getting Watch Dogs on a current or next gen console? Let us know in the comments.
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