Papers, Please Creator Wants to do a PS Vita Version, UI Challenges & Other Projects Could Prevent it

One of the biggest indie surprises from 2013 was Papers, Please on PC from creator Lucas Pope. As with most popular indie games on computers, the questions have arisen about whether Papers, Please might get ported to other systems, with Pope telling VG247 that he wants to do a PS Vita version, though there are things holding him back:

I do want to do a Vita version, but the thing is there’s a lot of kind of interesting UI challenges to make it work well on Vita: much smaller screen, much smaller hit targets. So that kind of stuff interests me to try to figure out how to make it work well on Vita.

So that’s the part of me that wants to be really involved in the port, but the other part is like, ‘I got to do something else, I got to move onto something else’ so I haven’t really decided what to do there.

There’s always the possibility of handing off a PlayStation Vita port of Papers, Please to another studio or team, but Pope says he’s a “control freak” and is about 50/50 for and against handing off the game to someone else or doing it himself.

If Pope does decide to do the Vita version of Papers, Please, it may take some time before we see it as he’s working on fixing Papers, Please PC issues, doing a ‘quick, short game’, and then working on an iPad version of Papers, Please.

Would you play Papers, Please if it came to the PlayStation Vita? Let us know in the comments below.

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