Following a bit of a delay, Bungie announced that Destiny update 1.2.0 is going live today on PlayStation 4, PlayStation 3, Xbox One, and Xbox 360.
Since the update was already released and this is just the activation, they say, “Players will be required to log in to Destiny again after returning to the title screen to install the patch. You should not be removed from any activities you are currently in.”
Here’s the full list of patch notes for Destiny update 1.2.0:
Weapons
- Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
- Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
- Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks: Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count; Three precision hits within the time window will trigger the intended refund bonus
- Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.): Oracle Disruptor perk now triggers more often; Hive Disruptor perk now triggers more often, but does less damage per event
PvP
- Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
- Fixed an issue that caused players to wait an excessively long time to respawn
Tower
- Faction reward packages will no longer produce Shards
- The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
- Xûr will now exchange Strange Coins for Motes of Light
- Commendations are no longer required to purchase gear
- Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
- Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves
User Interface
- Vendor Interaction Panel has been updated to support Quest chains
- Vendor Interaction Panel now has better animations and fewer popping issues
- Number of buffs that can be displayed on the Character screen has been increased
- Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired
Audio
- Added improved feedback for players who take damage from energy weapons
Companion
- Fixed an issue in which the Mercury Grimoire card was not being awarded
- Retroactively awarded the Mercury Grimoire card to players who have found the “Mercury Memory Fragment” Dead Ghost
- Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App
Technical
- Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
- Fixed an issue that affected the network quality user interface: Indicators will no longer display persistently bad (“red”) quality after a user’s connection recovers from a temporary quality issue; The quality indicators should now always correctly reflect a user’s live connection quality
Important Addendums
- We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
- Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset
Bungie added on Twitter, “PRO TIP: Hold on to your @legendaryengram until May 19. Until then, @TheCryptarch has no idea what to do with them.”
As a reminder, House of Wolves launches next week on May 19.
[Source: Bungie (1), (2)]
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The Witcher 3 Info
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The Witcher 3: Wild Hunt
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No Re-Releases in the Pipeline
Level Designer Miles Tost told us in an interview last year that while he's bummed it took CD Projekt RED this long to bring The Witcher to PlayStation, the company has no plans for any re-releases to make up for it. You can read our full interview with Tost here, in which he also talks about sexuality in the franchise, developing for PlayStation, and more.
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All Welcome
CD Projekt RED has said that The Witcher 3 will be accessible for new players, but that the experience won't be compromised for existing players. Those who don't know anything about The Witcher universe shouldn't worry as the game will introduce them to the world and will bring them up to speed with the story through a prologue.
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Recap
PlayStation owners who aren't familiar with The Witcher franchise should check out these videos. Reddit user falconbox has kindly put them together for us to bring us up to speed with the story. Do note, though, that the videos may contain potential spoilers.
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Freebies for Everyone
The Witcher 3 players will be entitled to 16 pieces of DLC for free. Yes, free! The DLC bundles will be available to download on a weekly basis after launch. All you need to do is own the game. No need for pre-orders or anything special. Click here for more details on the release schedule.
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Expansions
Those who still want more than 16 pieces of free DLCs can buy two "massive" paid expansions: Hearts of Stone and Blood and Wine. The former is scheduled to release in October this year, and the latter is scheduled to release in Q1 2016.
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No Platform-Exclusive Content
CD Projekt RED's Co-Founder Marcin Iwinski told Eurogamer last year that it's against the company's values to sacrifice the quality of a game on one platform for another. In other words, there won't be any platform-exclusive content.
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Better Late Than Never
The Witcher 3 has been delayed several times so we did ourselves a little happy dance when the game actually went gold. But why was it delayed in the first place? According to a statement by the developer, the team wanted to fine-tune the game as much as possible and given its size and scope, the developers needed more time to bring players an experience that they deserve.
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Meet Ciri
In The Witcher 3, Geralt won't be the only playable character as the ashen-haired girl from an ancient prophecy, Ciri, will be joining him. In this video, CD Projekt RED gives us a look at how Ciri performs in combat (action begins at :30). She is only playable in certain parts of the game.
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In-Game World Detailed
Can't get enough of the in-game world and don't want to read any more descriptions? Check out this five-minute video, which details the world, its characters, the monsters, sailing, and much more.
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Enemies Detailed
In this video, CD Projekt RED shows how we’ll be able to kill all the different enemies in The Witcher 3. When asked about the size of the biggest monsters that players will get to slay, Senior Game Designer Damien Monnier said that the game has monsters that are “bigger than the griffin.”
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Horse Combat Explained
The Witcher 3 will allow players to kill enemies in slow-mo while riding a horse. CD Projekt RED explained that the slow motion effect will allow players to better “line up” their attacks since “the horse movement is quite fast.” Slow-mo can be turned off as well.
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Explore Giant Regions
At PAX East 2015, CD Projekt RED displayed a 7-minute gameplay video of the The Witcher 3, showing Geralt exploring parts of No Man's Land. CD Projekt RED said that No Man's Land is just one of the giant regions available to explore in the game.
In a later interview, Writer Jakub Szamałek said that there will be around ten islands to explore, and that players will also be able to swim or sail.
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Hundreds of Hours of Gameplay
When a speedrun takes 25 hours, you're potentially looking at a massive game. Senior Game Designer Damien Monnier said in response to a question on Twitter that The Witcher 3 could take players over 200 hours to do everything. Just to get you started, here are the first 15 minutes of the game.
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Make Your Own Ending
As part of our interview with CD Projekt RED in January this year, we asked Level Designer Miles Tost about The Witcher 3's multiple endings and branching dialogs. He told us that there will be "plenty of endings" which are "deeply unique" to what a player does. It's our story, our ending.
We also quizzed Tost about the DLC, the game's design, and numerous delays. You can read our interview in full here.
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PS4 Gameplay
We can never get enough of gameplays, but if you want to see what the game looks like on the PS4, here's a PlayStation access video showing combat against people and monsters, magic, horse riding, and much more. If you've got 45 minutes to spare and aren't worried about spoilers, here's a more detailed video showing PS4 gameplay.
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Loading Times
CD Projekt RED has said that players will hardly experience any loading times in The Witcher 3 unless they die, load a game, or choose to fast-travel. Loading time experienced when fast-travelling depends on how much distance a player covers.
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Frame Rate & Resolution
CD Projekt RED confirmed earlier this year that The Witcher 3 will run at 1080p and 30 frames-per-second (fps) on the PlayStation 4.
Responding to concerns about a potential downgrade, Art Producer Michal Stec clarified that the company had not downgraded the game.
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Day-One Update
Level Designer Miles Tost revealed that there will be a day-one update for The Witcher 3. CD Projekt RED's Marcin Momot also said that the update will address frame rate, bugs and performance issues on the PlayStation 4.
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Install Size
The Witcher 3 will require 50GB of install space on the PlayStation 4 and Xbox One.
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Digital Copies
Those who purchased digital copies of The Witcher 3 will be able to play the game a few hours earlier than those who opted for the physical version. CD Projekt RED has confirmed that the game will unlock at 1AM CET on May 19.
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Collector's Editions
The Witcher 3 will have two Collector's Editions, each of which comes with its own exclusive content. The Witcher 3: Wild Hunt box includes a soundtrack CD and a beautiful, detailed map of the in-game world. The Collector's Edition box includes a one-of-a-kind steelbook and a 200-page artbook. For a full list of content, click here.
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Achievements
A full list of The Witcher 3's achievements was made public in April. Although these are for the Xbox One version of the game, it's safe to assume that PlayStation trophies will be the same. Click here for an idea of what to expect.
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One Million Strong
CD Projekt RED's Co-Founder, Marcin Iwiński, recently revealed that The Witcher 3's pre-orders stood at over one million worldwide. That quells any doubt about the popularity of the franchise. Grab your copy, and jump in!
