Ubisoft Explains How The Division’s Dynamic Weather and Day-Night Cycle Will Affect Gameplay

In Tom Clancy’s The Division, players will experience a full range of weather that, along with the time of the day, will significantly impact gameplay.

According to Senior Game Designer Fredrik Thylander, player and NPC visibility will be hindered during a storm, with the worst storm conditions affecting aim assist and detection ranges for both. Based on the weather conditions and time of the day, civilians and wildlife may also behave differently. 

Lead Environment Artist Benedikt Podlesnigg and Lead Concept Artist Tom Garden further explained that the day-night cycle will significantly impact visuals. The night time, for example, will draw attention to certain areas of the environment while completely blacking out others. “A mission during the day has a totally different mood than a mission during the night,” said Garden.

Players can choose to stay indoors if the weather outside is too harsh, and according to the developers, the indoor will be a world of its own with a unique environment that’ll give players an “intense and enclosed experience.” “If there is one situation that really makes the player feel the change of time and weather, it’s spending time indoors for a while, and stepping out to realize it might be night and there’s a snowy blizzard,” said Technical Art Director Sebastian Lindoff. We’re also told that the transition from outdoor to indoor will be “seamless.”

To learn more about The Division’s weather system and how it impacts gameplay, head over to its official website here.

Tom Clancy’s The Division launches on March 8, 2016 for PlayStation 4, Xbox One, and PC.

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