Sony Santa Monica is the latest studio to reflect upon its achievements and milestones in 2015. Although the studio’s name is synonymous with God of War and we didn’t hear any new announcements in 2015, it’s the studio’s External Development Team and creative partners that are to thank for a great year, according to Head of Studio Shannon Studstill. She wrote:
When you think of Santa Monica Studio the words “God of War” rain down from the peak of Mt. Olympus. We are very proud of that legacy that was 10 years in the making. But perhaps more than this, 2015 was another year of excellence from our External Development group.
We look forward to our continued collaboration with Plastic Studio and the newly announced Bound, new partners in Vitei Backroom with The Modern Zombie Taxi Co. for PlayStation VR, and Giant Sparrow’s upcoming What Remains of Edith Finch. Without their imaginative, inventive and undying passion to their artistry, Santa Monica Studio would not be who we are today. Because of all of you our creative DNA has been abundantly stronger.
It would be easy to simply sit and celebrate the games released over this past year, but in the end, what comes to my mind are the creatives and incredible talent from all of the development teams that we partner with worldwide: The Chinese Room with Everybody’s Gone to the Rapture, Fun Bits with Fat Princess Adventures, thatgamecompany & Tricky Pixels remaster of Journey for PlayStation 4, Ready At Dawn’s The Order: 1886, OneLoop’s Fat Princess: Piece of Cake, and Wholesale Algorithms bringing our very own God of War III Remastered to PS4.
Studstill reconfirmed that the internal team is currently developing for the PlayStation 4, but didn’t divulge any further details. She also said that external partnerships have defined Sony Santa Monica’s culture over the past 15 years, during which it produced over 45 games for PlayStation platforms.
Congrats to the team!
[Source: Sony Santa Monica Studio]