The Division’s UI Double Effect Fix Headed to Consoles Next Week
The Division players recently reported an interface bug in which the UI seems to overlap itself, creating a double effect. Ubisoft Massive has now deployed a 1.6GB patch on PC that fixes the bug, and has promised the same for PlayStation 4 and Xbox One versions of the game next week.
Just yesterday, Ubisoft fixed two other known issues including one where players could purposely fail a High Value Target mission, allowing them to farm the rewards. It resulted in some server downtime, which prompted an angry reaction from fans who were upset about back-to-back downtimes. Servers were down for maintenance on Thursday to fix the missing Daily Missions, and then there was that downtime on Tuesday when update 1.2 went live.
Nevertheless, here are the patch notes from yesterday:
- Fixed a bug where players would be able to obtain the reward from High Value Target bosses after failing the mission.
- Fixed a bug where Rank requirements to purchase some blueprints at Dark Zone vendor changed from Dark Zone Rank 50 to Dark Zone Rank 80.
If you want to keep a track on progress, head over to The Division‘s forums here where the developer adds an update each time a fix is deployed for known issues.