Activision and Bungie officially announced today that the Destiny: Rise of Iron expansion is releasing on September 20 for PlayStation 4 and Xbox One. Priced at $29.99, it requires both the Destiny base game and The Taken King (includes Expansions I and II).
Featuring a new story, location, Raid, quests, Strike, gear, and more, here’s what to expect from Rise of Iron:
Guardians must rise to the challenge to take their place as the next generation of Iron Lords. Along the way they will join forces with a legend from humanity’s Golden Age to defeat a plague of unstoppable evil once and for all. The game features a collection of fresh content including an all-new setting on Earth called The Plaguelands, a brand-new six-player Raid, Felwinter Peak, a new social space that looks out onto The Plaguelands, new cooperative three-player Strike, more quests, weapons, gear, competitive multiplayer mode and maps, a Light level increase, a new mutated enemy faction of the Fallen, and more.
Activision CEO Eric Hirshberg said:
We have been working hard with our partners at Bungie and are planning great, new content for Destiny’s 30 million registered players. Rise of Iron is the first step in fulfilling that promise. There’s a ton of content packed in Rise of Iron, including a new location, a new Raid and a new Strike, combined with more quests, weapons, gear, a competitive multiplayer mode and more that we think players are going to love.
There will be timed PlayStation-exclusive content available at launch for Rise of Iron, with details to be announced later.
Pre-ordering Rise of Iron gets you the black and silver Iron Gjallarhorn. If you don’t pre-order Rise of Iron, the Gjallarhorn can be earned after completing an unnamed quest in the expansion.
No mention was made of Rise of Iron on PlayStation 3 or Xbox 360.