Respawn Entertainment has said that Titanfall 2‘s single-player mode won’t be “your average linear” campaign found in some first-person shooters. In an interview with CNET, the developer said that players will find themselves in a broad environment and will have to figure out how to traverse through it.
It really isn’t your average linear, for lack of a better word, corridor FPS. It’s not like you’re getting pulled through this series of explosions or people yelling at you. There’s going to be very quiet moments where you’re taking in a broad environment and you have to figure out how you’re going to traverse it.
The team went on to say that Titanfall 2‘s Game Director wants the campaign to feel like a “big swimming pool” where you’re “diving in and out” while surrounded by enemies.
Steve [Fukuda, the game’s director] says he wants it to feel like a big swimming pool and in the pool are enemies… you’re diving in and out. You’re attacking from one angle, you’re getting out on this side, going around, coming back in, coming out.
Titanfall 2 releases on October 28 for the PlayStation 4, Xbox One and PC.