Update:
Listed as version 1.06, today’s The Division update on PS4 is reportedly a 10.1GB download.
You can also now grab the Ubisoft 30th anniversary outfits in your Ubisoft Club rewards.
Original Story:
Before The Division update 1.3 hits PlayStation 4 today, July 5, Ubisoft will be taking the game’s servers offline for three hours of maintenance on all platforms.
Beginning at 12am PT/3am ET/9am CEST, here’s what’s happening during the server maintenance:
- Deployment of Content Update 1.3 for all PlayStation 4 players. This does not enable the content of Expansion I: Underground which is scheduled for release on August 2nd.
- Fixed a bug where High Value Target NPCs were capped at level 30 maximum. This will also fix the issue where they were not dropping any Target Intel.
- Fixed a bug where players that died after defeating the final encounter would be able to repeat it and gain loots again.
- Fixed instances of server instability that could lead to players being disconnected from the game.
You can see the full list of patch notes for Update 1.3 over here. Here’s some of the highlights:
New Incursion: Dragon’s Nest
- Travel to Hell’s Kitchen and investigate rumors of a new Cleaner weapon that can wreak havoc throughout Manhattan.
- You must be level 30 and have completed the mission “General Assembly” to access the incursion.
- The encounter is balanced for a team of four players outfitted with high-level gear.
- Heroic Mode will be available one week after release.
New Gear Sets and Weapons
Added four new Gear Sets:
- B.L.I.N.D. – Control the battlefield with an improved Pulse skill and flashbangs with this hybrid gear set.
- DeadEYE – Dictate long-range engagements with powerful critical strikes or accurate headshots.
- FireCrest – Set your enemies ablaze with this offensive gear set.
- Reclaimer – Boost your entire group with the ultimate support set.
Added one new Weapon:
- B.L.I.N.D. System MDR Rifle: Please note that while it will be implemented in the game, you will not be able to acquire it until a future update.
New High-End Weapons and Weapon Types
Added nine new weapon types:
- Military G36 Assault Rifle
- G36C Assault Rifle
- G36 Enhanced Assault Rifle
- Surplus SVD Marksman Rifle
- Paratrooper SVD Marksman Rifle
- PP-19 Submachine Gun
- Enhanced PP-19 Submachine Gun
- X-45 Pistol
- First Wave X-45 Pistol
Added a new High-End named weapon:
- The Showstopper: A unique full-auto shotgun that’s perfect for close-quarter combat.
Heroic Mode and Challenge Mode Missions
Added Challenge mode difficulty for two new main missions:
- Hudson Refugee Camp
- Queens Tunnel Camp
Added a new Heroic mode difficulty:
- Fight even stronger enemies to unlock top tier rewards.
- Available for the Main Missions: Refugee Camp, Queen’s Tunnel Camp, Russian Consulate, Lincoln Tunnel Checkpoint, Lexington Event Center, and WarrenGate Power Plant.
- Available for the Incursions: Falcon Lost, Clear Sky, and Dragon’s Nest. Please note that Dragon’s Nest Heroic Mode will be made available the week after release for Underground owners.
- Daily Missions do not support the Heroic difficulty.
Base of Operations Extension
- The Terminal is a new shared social space inside the Base of Operations.
- The Terminal can be found in the back of the base, next to the Reward Claim Vendor.
- Visit High-Value Target contractors and all new Vendors.
- The Special Equipment Vendor has been split into two vendors within the Terminal, Items Vendor and Blueprint Vendor.
- Players can also Fast Travel directly to The Terminal.
Weapon Recalibration
- You can now recalibrate one of your Weapon Talents at the recalibration bench.
- Recalibrating a weapon talent requires Weapon Kits and Phoenix Credits. Weapon Kits can be acquired through drops in the game or crafted.
Expect the version number of Update 1.3 to be different on your PS4.
[Source: Ubisoft Forums (1), (2), The Division, Reddit]
10 PS4 Sequels That Could Fulfill Untapped Potential
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PS4 Sequels That Could Fulfill Untapped Potential
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Knack
Knack's not a bad game. No, seriously. Knack was a heavily flawed attempt at an action platformer that leaned way too much into a brawler (as its gameplay is almost scarily similar to God of War). Focus more on jumping and traversal, and there really could be something great here. I'm not ready to give up on Knack, and neither should you!
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Destiny
It definitely seems like Bungie has learned a lot from Destiny, as The Taken King was a huge step forward. It's still not all the way there, though. The gunplay is so sensational, and the world is so interesting, that it's hard not to be frustrated with the rest of the experience. It'd be impossible to completely fix the current game, but it could definitely be done in a sequel. One that is certainly inevitable considering what a success Destiny has been.
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The Wolf Among Us
Telltale Games did such a great job with The Wolf Among Us, but they really only scratched the surface of what they could do with the Fables license. There's a lot of different characters yet to be explored, and Bigby's adventure is one the developer should go back to. They would have to make sure episodes are released regularly, as the infrequent release schedule of the original really hurt the overall interest in it.
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Watch Dogs
While some gamers may have a sour taste left in their mouths from Watch Dogs, there's no denying that Ubisoft had a great idea for a game. The core concept of being able to hack different pieces of technology is awesome, and it's why the game drummed up so much interest in the first place. A sequel could keep that same premise, while also introducing a likable protagonist (although Ubisoft seems to have a hard time creating those lately), and refined hacking that feels fun and not a chore. Oh, and get rid of the open-world towers. Please.
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Evolve
A terrible eSports focused marketing strategy and a shocking amount of day-one DLC really put a bullet into Evolve right when it came out. That's a real shame, as when you're playing with a full team that is communicating and working together there's really nothing else quite as satisfying. A sequel, if advertised properly, could build upon great gameplay, and maybe copy a bit more of what made Turtle Rock's Left 4 Dead such a success.
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Doki-Doki Universe
Don't panic, HumaNature Studios' Doki-Doki Universe is one of the most unique games on PlayStation 4. Blending together an adventure game and an interactive personality test, the game is brimming with charm and general weirdness. A few things kept it from maximizing its potential, though, including a poor sense of progression, and repetition.
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The Evil Within
Director Shinji Mikami is a living legend, and has been instrumental in creating some of the greatest games ever made. He's also the mind behind The Evil Within which ended up being a huge disappointment. If anything, it did show that there's still fans looking for a great survival horror game, and one misstep can't undo the decades of great games from Mikami. A sequel could be something special now that Tango Gameworks has more experience under their belt.
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The Swindle
The Swindle is a really good game that's a few tweaks away from being amazing. Basically a stealth version of Spelunky, it has all of the hooks that make other roguelikes so addictive. Unfortunately, the game had some issues early on with procedurally generated levels, and later levels almost felt unfair. There's plenty of small things that could be enhanced in a sequel, and I'd love to see Size Five wow gamers with it.
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Unravel
Unravel won over the hearts of many gamers immediately upon its unveil. The EA-published title is amazingly gorgeous, and it's a shame that the gameplay didn't match its visual prowess. Thankfully, a sequel is in the works and hopefully the second time around will let Yarny truly shine.
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The Order 1886
If one game on this list needs a sequel, it's The Order 1886. Not only does it end just as its plot is getting interesting, there's also a solid framework to build off of. While the original game wasn't anything more than a really pretty third-person shooter with average gunplay, there's still a chance for this series to be something special. It'd also be nice if the sequel could even run full-screen, but beggars can't be choosers.