Addressing some of the remaining audio and collision issues after update 1.20, developer Psyonix released Rocket League update 1.21 yesterday, which is 90MB on PlayStation 4, 85MB on PC, and 825MB on Xbox One.
Here’s the patch notes:
Bug Fixes
General
- Fixed an issue where Spectators would sometimes see incorrect nameplates
- Fixed several Neo Tokyo collision issues that were causing abnormal bounces within the Arena.
- Fixed issues with sound mix causing some effects to be too loud or “bassy”
- Painted items are now displaying as colored in matches
- Fixed issues with Hearts Boost audio staying on indefinitely
- Fixed a crash related to viewing old replays in Dunk House
Yesterday also marked the first anniversary of Rocket League’s launch, and Psyonix revealed that they have big plans for year two, including new Arenas, new Garage items, new Game Modes, and new DLC:
We’re going to make our next 52 weeks even better than our first. We’re going to give you all the things we mentioned above and then we’re going to give you some more, because you deserve it. You’re our community and you’re our friends.
They also offered up an infographic, detailing some of the numbers Rocket League saw in year one:
- Over 18 million players with 545 million matches played
- 5.5 million DLC units sold worldwide
- 6.2 million games sold worldwide
- 1.1 million average daily players
- In the last three months, 40% of active players are on PS4, with Xbox One and PC tied at 30% each
- In terms of playlist popularity: Competitive games were at 51%, casual games at 39%, alternative modes at 8%, and private matches at 2%.
- Most popular paint type: Glossy
- Most popular decal: Tech
- Most popular topper: Halo
- Most popular trail: Standard Red
- Most popular antenna: Skull
- Most popular wheels: OEM
- Most popular Battle-Car: Octane
- Most popular DLC Battle-Car: Dominus
- Twitch: 18.95 million total viewers, 2,728 years watched, over 500,000 content creators
What did you think of Rocket League’s first year?
[Source: Psyonix (1), (2), Reddit]
Best PS4 Retail Games of 2016 So Far
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Best PS4 Retail Games of 2016 So Far
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Dark Souls III
Good news for gamers is that From Software seems to never take a break. The studio released Dark Souls III earlier this year, and it was basically everything that fans wanted. Unlike Bloodborne, there's a more deliberate pace to combat and a ton of character customization. It will be exciting to see what the studio does next, but for now I'll keep playing Dark Souls III.
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DOOM
It's 2016 and Id Software just made an awesome DOOM game. That's wild. The latest game in Id's most famous series had no right to be as good as it was, but its campaign was spectacular. Throw in some solid multiplayer that keeps getting better over time due to SnapMap, and you have one of the best games of the year.
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Gravity Rush Remastered
Not a lot of people played Gravity Rush on the Vita, and that's a shame. Thankfully, gamers had a chance to right that wrong when Gravity Rush Remastered came out earlier this year. Good things come to those who wait, apparently, as the game plays better with a DualShock 4, and has all of the original's DLC.
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Guilty Gear Xrd -REVELATOR-
For everything Street Fighter V did wrong, Guilty Gear Xrd -REVELATOR- did it so right. Not only does the Arc System Works developed fighting game have a ton of content, it also does a fantastic job at introducing concepts and basic moves. -REVELATOR- has moved fighting games forward, and now it's up to other games to continue to make sure the genre continues to get better.
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MLB The Show 16
MLB The Show 16 rules. While the series doesn't get the recognition it deserves, Sony San Diego has been knocking the series out of the park for years now. It's a great baseball sim, and it somehow gets better every year. The 2016 installment is the best looking and playing version yet, and it's clear that the studio isn't resting on their laurels.
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Odin Sphere Leifthrasir
Odin Sphere Leifthrasir set a new bar for remastered games. Not only did this gorgeous HD version of Vanillaware's PS2 title fix the flaws of the original, it also added new content as well. New bosses, enhanced combat, and even the original game if players wanted to hold onto the past.
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Overwatch
I think Blizzard might be pretty good at game development. Overwatch, the latest game from the dev behind Diablo & Warcraft, was a bold new direction for the studio but they absolutely nailed it. It's some of the best team based first-person shooting available anywhere, and it's a game that still dominates my Twitter feed. Overwatch has staying power, and Blizzard seems to be on the right track of supporting it regularly.
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Ratchet & Clank
Sometimes a reboot is just what a series needed. That seems to be the case for Ratchet & Clank, as the remake of the PS2 classic did very well both critically and commercially. While it did show its age during spots (particularly during a horrible stealth segment), it also featured platforming fun that just isn't seen all that often on PS4. It's a welcomed addition to the system's library, and Insomniac really did a good job with it.
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Trackmania Turbo
Trackmania Turbo brought Trackmania's signature brand of weirdness to consoles in a big way. Nadeo's time trial racing game has over 200 tracks on the disc, and great level creation tools for users to make even more. It's a blast online with friends, and its four distinct locales each offer up a different challenge.
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Uncharted 4: A Thief’s End
While Uncharted 4: A Thief’s End may have been largely more of the same from a gameplay perspective, it was at least really polished sameness. It also featured the best story in an Uncharted game by a mile and turned Nathan Drake into something more than a wisecracking mass murderer. Uncharted 4 was a great way to end a series that needed to go away for awhile, and now Naughty Dog can move on to exciting fresh ideas.
