Ubisoft announced today that three of their virtual reality titles – Eagle Flight, Werewolves Within, and Star Trek: Bridge Crew – will be available on PlayStation VR, Oculus Rift, and HTC Vive this year:
- Oculus Rift – October 18
- PlayStation VR – November 8
- HTC Vive – December 20
Star Trek: Bridge Crew
- PlayStation VR, Oculus Rift, and HTC Vive – November 29
- PlayStation VR, Oculus Rift, and HTC Vive – December 6
If you’re unfamiliar with the titles, Ubisoft offered up a recap on each of them:
Eagle Flight, developed by FunHouse, a division of Ubisoft Montreal, sends players to the skies of Paris where as an eagle they will soar over the historic city and its iconic landmarks. Playable in single player and in the heart-pumping multiplayer “Capture the Prey” mode, players will feel the true sensation and exhilaration of flight.
Ascend to the stars, where no one has gone before in virtual reality, with Star Trek: Bridge Crew. Developed by Red Storm Entertainment, players will be beamed right into the action of a Starfleet ship as a member of the Federation, exploring space with a crew or solo as Captain. Star Trek: Bridge Crew was designed exclusively for VR, capitalizing on the powerful sense of social presence possible through virtual reality.
Players will be transported to the medieval village of Gallowston in Werewolves Within, a game of social deduction that brings the competitive fun of game night with friends to virtual reality. Developed by Red Storm Entertainment, a Ubisoft Studio, uncover the werewolves that have been terrorizing the townsfolk through fast-paced games with five to eight players. No two games are the same–one round you could be a villager, pleading your case for innocence, and the next round you could be a werewolf, lying your way to a win.
Additionally, Ubisoft will be adding PlayStation VR support to TrackMania Turbo on November 8 via a free game update.
On the Ubi Blog, Red Storm Entertainment’s David Votypka explained how their early VR titles all offer something that wouldn’t be possible without virtual reality:
For VR gaming specifically, the future will deliver new types of games, mechanics, and things to experience that either weren’t effective or weren’t possible without VR. Our early VR games at Ubisoft are already demonstrating this: flying in Eagle Flight, where you feel like a bird in flight; being in a medieval village with others in Werewolves Within, where you experience many of the same social dynamics you would in the real world; and being able to be on the bridge, as a Starfleet officer, physically operating a starship with your friends in Star Trek: Bridge Crew.
These games show how unique mechanics and sensations can be created via the VR hardware. In a nutshell, VR allows us to become people, go places, and do things we otherwise could not do. And with this in mind, the opportunities for new and unique experiences across many game genres is both exciting and vast.
Do you plan on getting any of Ubisoft’s VR games?
[Source: Ubi Blog]