Titled Grudge & Glory, For Honor Season 3 will begin on August 15 on PlayStation 4, Xbox One, and PC, Ubisoft announced today.
Bringing “the largest updates to For Honor to date,” Season 3 will include new Heroes, maps, gear, Ranked Play, a new legendary gear rarity, a max reputation increase for all Heroes to 40, and gameplay updates. The two new Heroes, Highlander and Gladiator, will be available for free to Season Pass holders on August 15. Everyone else will be able to unlock them in-game beginning on August 22 for 15,000 Steel.
Here’s what to expect from the new Heroes:
- Highlander (Viking Hybrid) – Highlanders are patient heroes capable of switching between two different fighting forms. Their defensive form allows for counter-attacking and trading blows, while their offensive form empowers them to unleash their deadliest attacks at the expense of being able to block. Wielding the heaviest and longest sword in the game, the Highlander’s massive claymore gives them a deadly combination of strength and range.
- Gladiator (Knight Assassin) – Wielding a trident and shield, Gladiators have made a living off of killing for sport, and now bring their ruthlessness and skill to war. Equipped with little armor, they can punch their opponents to create separation to set up attacks and stuns. Their larger stamina meter and reduced cool down times make them extremely agile and dangerous opponents.
The two new maps are Sentinel and Viking Village, and each “hold a unique and deadly environmental hazard which will force players to master the terrain and be aware of their surroundings at all times.”
Additionally, Season 3 will introduce 1v1 duel tournaments, letting you compete in tournaments and win exclusive rewards. Competitive play will expand later this year with 4v4 ranked modes.
When Season 3 begins on August 15, you’ll need to download For Honor update 1.11 to access all of the new content. Prior to that, further Season 3 details will be revealed on August 12 at 11am PT/2pm PT on Twitch.
For Honor Season 4 arrives in November, with dedicated servers coming “further down the development schedule.”
[Source: Ubi Blog]