The Shadow of the Colossus Remake Will Have Remapped Controls

The upcoming remake of Shadow of the Colossus was shown off a bit at this years Paris Games Week, and now Sony has published a fairly detailed look at the game over on their PlayStation Blog. The biggest thing of note, and one that will no doubt make fans happy, is that the controls for the game have been tweaked.

In case you’ve never played Shadow of the Colossus, the controls are…different, to put it nicely. Games have sort of adopted a standard sequence of controls, and Shadow of the Colossus certainly didn’t adhere to that. Now, it seems that Bluepoint Games and JAPAN Studio have remapped some of the controls to fit the modern gaming world:

3. Streamlined controls make it easier to play

Bluepoint Games hasn’t just settled on a visual make over, either. The controls have cleverly tweaked to improve the gameplay experience.

The PS4’s touch pad handily lets you bring up a map, while jump has been moved to the X button instead of the triangle button. The dodge roll is also now mapped to the circle button, making it easier to deploy than the previous R1 + triangle combo.

If for some reason you still want to play with the classic controls, than you can do that as well. The game will still allow players to go back to the original control scheme, and some of the default control options are still as they were in 2005. For instance, the grab button (which you’ll use a lot) is still located on the R2 button, so not everything has changed. If you want a full look at some of the details in the upcoming remake, make sure to check out the full list over at the PlayStation Blog.

The Shadow of the Colossus remake is set to launch on February 6, 2018.

[Source: PlayStation Blog]