CD Projekt RED remains integral to the gaming industry’s growth. The studio’s approach to open world exploration and storytelling in The Witcher 3 is undeniably impactful. CD Projekt’s handling of free and paid downloadable content has been similarly admirable. It should come as no surprise that the developer intends to alter the status quo, again with Cyberpunk 2077.
In a recent interview with EDGE Magazine, Cyberpunk 2077 Quest Designer Patrick Mills revealed the studio’s lofty ambitions. He told the publication,
One of the things about this company has always been we want to show the game industry how to do things. We want to change the game industry. We want to say, ‘We can do things differently, we don’t have to do things that way.’ It’s in our motto: ‘We are rebels,’ right?
Mills went on to explain what doing things differently means for the team. It’s specifically related to a commitment to infusing the storytelling in Cyberpunk 2077 with politics. Mills explained,
So when you’ve got other studios saying, ‘Oh, no no no, there’s nothing political here’, we say, ‘Yeah, there is.’ It’s not necessarily what you’re expecting, and we’re not going to talk about exactly what we’re going to say- it’s for you to decide when you play it. But Cyberpunk is relevant to today, extremely so. To pretend like it’s not? Come on. Mike [Pondsmith, Cyberpunk 2020 creator] wouldn’t let us. Mike would throw a fit if we tried to say, ‘This is just about cool hairstyles and cool guns, that’s all.’
Many of the team’s ambitions are prevalent throughout the extensive gameplay demo for Cyberpunk 2077. When we can all experience the game for ourselves remains a mystery, as CD Projekt RED has yet to announce a release date.
[Source: EDGE Magazine via Wccftech]