No Man’s Sky Patch 1.64 Lets You Find Nada and Polo’s Friend

October 12, 2018Written by Gerard Howard III

We have another No Man’s Sky update, folks. Last time we talked, we were treated to the Pilgrim Exocraft, along with an overhaul of Exocraft mechanics and customization. This week, patch 1.64 introduces a new Community Research update.

Here’s the official description for the new No Man’s Sky quest:

Data is one of Polo’s greatest passions—but friendship is even more important to them. The Space Anomaly has detected the ship signature of an old Traveller-friend—someone Nada and Polo had thought lost long ago. Polo requests that explorers venture forth, locate their friend, and bring them home—but ensure to keep a low profile and not draw the eye of the Sentinels.

New collectibles are also available for players to grab. You can now find and display statues of the iconic Alpha Vector starship, cast in either, bronze, silver, or gold. There are also two new gadgets available for explorer bases: A spherical hologram and an expanding cube. The planetary hologram can represent any of the many planets a player can visit.

A new gesture has also been added. Now, players can throw their arms to the sky and gawk at the wonders of the stars, above. Praise the stars! But what’s a patch without patch notes? You can check them out at the bottom.

  • Fixed an issue where items could fail to display in the Quicksilver shop.
  • Fixed an issue where Community Research missions could be given deadlines in the distant future.
  • Fixed an issue where players could get trapped when getting out of some ship types.
  • As a temporary measure while investigating a crash on Xbox One X only, we have disabled terrain tessellation.
  • Fixed an issue where players could fail to be given the blueprints for Hydroponic Trays.
  • Fixed an issue where players could fail to be given the blueprints for the plants required by the Farmer.
  • Fixed an issue where players could fail to learn the Circuit Board blueprint at the correct time.
  • Fixed an issue where NPC missions might return to a building that had no NPCs in them.
  • Fixed an issue where players could fail to learn the Glass blueprint at the correct time.
  • Fixed an issue where players could fail to learn the Frigate Fuel blueprints at the correct time.
  • Missions from the Mission Board or planetary NPCs will now display their mission title on the Galaxy Map instead of their current objective, to help manage destinations when multiple missions are active.
  • Tessellation can now be enabled in the graphics options on PC.

The continuation of updates does not seem to be showing any signs of stopping after the release of No Man’s Sky’s NEXT update, which helped the game generate an estimated $24 million across all platforms in July 2018.

What do you hope will get a fix in the next patch? Let us know in the comments.

[Source: No Man’s Sky Blog]